RE: Still no sound
by OldEddie on Thursday July 29th 2010, 11:11
This isn't really a a solution through wine, but I have discovered a way to start the sound. The windows version selected for the StarCraft II.exe is Windows 7. I do not have any libraries disabled, not even mmdevapi. The audio tab is set to the ALSA Driver at full acceleration. First, start the game. On the login screen, press alt+f2 to bring up a terminal. Then type
This seems to have the effect of restarting the pulse audio service. When it restarts with StarCraft II running, the audio kicks in appropriately. I am unconvinced that this is a problem with WINE. I'm far more willing to blame my distribution, or notoriously terrible linux sound.