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RE: Might PulseAudio penalize the game on 64 bits systems?
by sly on Wednesday September 1st 2010, 4:34
Using 'pasuspender -- sleep 10h' in a terminal prior to launching Starcraft\ II.exe in OSS mode works perfectly for me - without having to touch an audio system that performs very nicely in all other cases.
After playing I just ctrl+C to return PA to its normal operation.

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