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RE: Beta Weekend 2 unplayable
by JuPi on Sunday June 10th 2012, 16:52
I wish I could update my test data. Buried under tons of "fixme:d3d:resource_check_usage Unhandled usage flags 0x8."
there was this:
err:winediag:shader_generate_glsl_declarations The hardware does not support enough uniform components to run this shader, it may not render correctly.
And a few:
err:d3d:resource_unload Resource 0x3681fb20 is being unloaded while mapped.