fixme:win:EnumDisplayDevicesW ((null),0,0x32e57c,0x00000000), stub!
fixme:d3d:swapchain_init The application requested more than one back buffer, this is not properly supported.
Please configure the application to use double buffering (1 back buffer) if possible.
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x18ea38,0x21ddb8): stub
fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (0,0)-(800,600)
err:ole:apartment_getclassobject DllGetClassObject returned error 0x80040111
err:ole:CoGetClassObject no class object {da4e3da0-d07d-11d0-bd50-00a0c911ce86} could be created for context 0x1
err:ole:CoGetClassObject class {2721ae20-7e70-11d0-a5d6-28db04c10000} not registered
err:ole:CoGetClassObject no class object {2721ae20-7e70-11d0-a5d6-28db04c10000} could be created for context 0x1
fixme:ddraw:DirectDrawEnumerateExA flags 0x00000001 not handled
fixme:ddraw:DirectDrawEnumerateExA flags 0x00000001 not handled
fixme:win:EnumDisplayDevicesW ((null),0,0x201de2c,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32e3f0,0x00000000), stub!
err:ddraw:IDirectDrawImpl_QueryInterface (0x1d24cb8)->({8d56c120-6a08-11d0-9b06-00a0c903a3b8}, 0x32eafc): No interface found
fixme:msacm:acmFormatEnumW Unsupported fdwEnum values 00100000
fixme:ddraw:DirectDrawEnumerateExA flags 0x00000001 not handled
fixme:ddraw:DirectDrawEnumerateExA flags 0x00000001 not handled
fixme:win:EnumDisplayDevicesW ((null),0,0x211de2c,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32e3f0,0x00000000), stub!
err:ddraw:IDirectDrawImpl_QueryInterface (0x1d22a80)->({8d56c120-6a08-11d0-9b06-00a0c903a3b8}, 0x32eafc): No interface found
fixme:msacm:acmFormatEnumW Unsupported fdwEnum values 00100000
fixme:d3d8:IDirect3DDevice8Impl_ResourceManagerDiscardBytes Byte count ignored.
fixme:d3d:state_zenable W buffer is not well handled
fixme:d3d:state_zenable W buffer is not well handled
fixme:d3d:state_zenable W buffer is not well handled
fixme:d3d:state_zenable W buffer is not well handled
fixme:d3d8:IDirect3DDevice8Impl_ResourceManagerDiscardBytes Byte count ignored.
fixme:d3d8:IDirect3DDevice8Impl_ResourceManagerDiscardBytes Byte count ignored.