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RE: Networking Problem SOLVED (with Workaround at the moment)!
by Bob Baeyens on Wednesday April 18th 2007, 15:29
Looks (very) promising, but cant get it to work just yet. It does connect now, but it immediately disconnects with the following message:
"Connection with the remote host is lost. Reason: Timeout 0".

Any idea's ? FWIW, I tested on UK dedicated server, 195.149.21.215:21000

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RE: Networking Problem SOLVED (with Workaround at the moment)!
by Patrik on Monday July 14th 2008, 18:44
Still having problems connecting on a LAN. Other peer has windows, if he creates a server, I get disconnected shortly after connecting.
If I create a server, the opposite happens.
Any ideas?

[NET]

speed=100000

routeChannels=0

serverChannels=31

localPort=21000

remotePort=21000

SkinDownload=1

serverName=Ghostrider

serverDescription=

localHost=192.168.1.55

socksHost=

checkServerTimeSpeed=1

checkClientTimeSpeed=0

remoteHost=192.168.1.23

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RE: Networking Problem SOLVED (with Workaround at the moment)!
by Pekka Rinne on Tuesday February 24th 2009, 13:56
With 1.1.15 joining online servers stopped working for me. It just hangs (mouse also frozen) and I have kill it all from console.

Chat: --- KairaK joins the game.
err:ntdll:RtlpWaitForCriticalSection section 0xe070334 "capture.c: DirectSoundCaptureDevice.lock" wait timed out in thread 0019, blocked by 003e, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x15fa28e4 "?" wait timed out in thread 003e, blocked by 0019, retrying (60 sec)
Killed

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