The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.
RE: Networking Problem SOLVED (with Workaround at the moment)!
by Bob Baeyens on Thursday April 19th 2007, 2:12
Ok this seems to be caused by IL2 anticheat measures. When the server has "checkruntime=1" enabled, it will kick the (linux) client. When checkruntime is disabled, it does work.
checkruntime=1 normally only checks the IL-2 binaries, and unlike checkruntime=2 is compatible between different windows versions. I mean, that a windows 2000/98 client can connect to an XP server when this is set to 1. When its set to 2, even a windows 2k client can not connect to an XP server (or vice versa).
So its a bit surprised setting this to 1 on the server disallows a Linux client to connect