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RE: So far two Nvidia cards having this problem
by Catherine Allen on Wednesday December 23rd 2009, 14:08
I ran with -opengl last night using 185.18.36 and still saw the corrupted fire-like polygons. I did not experience the soft lockup, but I was trying very hard to avoid pointing the camera at the known problem areas (i.e. instead of leaving the camera facing forwards running up the steps to Garfrost, had it pointing down at the floor).
This contortionate camera use also worked with the 190.x versions of the driver.