RE: HOWTO: Fix Compressed Image Issue with Dual Head Monitors
by David Breakey on Saturday December 3rd 2011, 11:28
Wow. Talk about a complicated and unnecessary solution. Sigh. No addons are needed; no complicated fiddling around with nVidia Settings.
Here's how I got it to work, flawlessly, every time. If this doesn't work for someone, I'd be curious to know about it.
In the interests of full disclosure (in case it matters, although I'm not sure how), I'm running an AMD Phenom II 64-bit, 6-core 3.3Ghz, 4GB RAM, PCIe GeForce 7300 LE, hooked up to two 1280x1024 flatscreens. My WoW FPS is a pretty solid 12-15, with the settings cranked up as high as it will allow, but that's only because it's a cheap-ass video card (cheapest one I could get my hands on--I hope to upgrade it soon).
I'd also strongly suggest installing WoW into its own prefix; makes any needed tailoring much easier (not that this has been necessary in nearly 2 years; thanks Wine guys!).
Set up your nVidia display to TwinView. Make sure it works properly.
Start WoW. Deal with the messed-up display, open the Options window, and make sure your Video settings are set up as follows:
The first and last items seem to be the important ones; without them, yes, WoW tries to set up really funky resolutions, or spans it across both monitors (hey, if that works for you--great! Me? It gives a headache).
Restart WoW, and enjoy.
I don't know if this is because WoW is accommodating multi-monitor setups in Windows, or if this is something imposed by Wine (I suspect the former, to be honest) but this has worked flawlessly for me for nearly a year (WoW runs fullscreen on my primary monitor, and the secondary monitor is freely usable for web-browsing, or whatever, simultaneously), and I have *never* had to manually tweak the window settings otherwise.
The "FullScreen" option messes up (I ended up with a 2560x1024 sized display, squeezed onto my primary monitor), and the Windowed (non-fullscreen) option is just annoying.
I suppose you could also set up suitable modelines in your xorg.conf file as well, but why bother?
Granted, there are *plenty* of Linux-native games that don't properly handle nVidia multi-monitor setups, so this might be necessary *anyway*.