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RE: Lua coroutine
by Dag B on Sunday December 4th 2011, 13:21
I actually found it. Sort of. What I had was a pseudo time-slicer that was monitoring how long it had been running. For this, I of course used a timer. The GetTime function worked very well with its milliseconds.
I may be wrong in this, but the behaviour was as if this function did not update its output unless the screen was allowed to update. So it never yielded control.