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RE: Lua coroutine
by Dag B on Sunday December 4th 2011, 13:21
I actually found it. Sort of. What I had was a pseudo time-slicer that was monitoring how long it had been running. For this, I of course used a timer. The GetTime function worked very well with its milliseconds.
I may be wrong in this, but the behaviour was as if this function did not update its output unless the screen was allowed to update. So it never yielded control.

This did work before 4.3, and now it did not.

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