RE: lighting issues by Alexey Loukianov on
Saturday September 10th 2011, 20:55
RE: lighting issues
by Alexey Loukianov on Saturday September 10th 2011, 20:53
Turn off the multithreded rendering. I had posted about this bug already in comments, you could google it easily if you'd try to.
This is known problem of Source engine, as the same bug happened with all Source 2007 games Mac OS X port - looks like Source engine render path isn't fully compatible with OpenGL pipeline when using multiple threads. Don't know the current state of this bug on Mac OS X as I haven't got access to any fast enough Mac box to run the tests with.