RE: Dual Monitors
by TonyV on Saturday September 6th 2008, 8:24
I am having similar difficulties. Whenever the cursor leaves the window, even if it's on the same screen, the game treats it like I am spazzing the mouse out. If I roll my mouse one pixel, my camera instantly points at the sky or the ground.
What is supposed to happen is for when I right-click and drag, the mouse is supposed to be captured and not leave the window. I tried selecting the "Allow DirectX apps to stop the mouse leaving their window" setting, but it doesn't seem to help any.