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RE: Rubber Band Man
by Dan on Thursday July 24th 2008, 19:23
There are different ways you can rubber band; there is isolated rubberbanding due to lag spikes, which you can monitor through your netgraph (/netgraph 1); forced rubberbanding back to the same position when you are out of sync, which can be remedied by /sync; and the issue which is currently a bug for this application in Wine, the client rubberbanding issue.
It's not a server issue, as on the server it just looks like you're stationary or moving more slowly than on the client while you rubberband. You can tell that it is this issue if it persists even after zoning, and you are able to eventually move your server persona. I've gotten this several times, with no consistent way to reproduce it except to restart the game until I get it.
As I said in my comment in the bug report, I have always been able to make it go away by repeatedly restarting the game. Usually, one restart is sufficient but I had to restart about 10 times once. During a session in which I have the bug, it will persist the entire session, as far as I can tell; I haven't really tried just changing characters, but when I don't have it, I've never incited it by changing characters, so I don't think it will help either.