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RE: White Footprints Graphical Corruption
by Lam on Tuesday January 25th 2011, 4:10
Additional Information:
All registry keys do not affect the footprints problem except UseGLSL.
Changing UseGLSL to enabled solves this issue; however, the current Catalyst drivers cause a ton of other graphical glitches that cannot be overcome, so it is not a viable solution.

Where I think the problem lies:
D3D9 codepath and GLSL=disabled codepath (perhaps a problem with ARB shaders)

Known working Wine version that does not have this issue: 1.1.20

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RE: White Footprints Graphical Corruption
by Lam on Monday February 14th 2011, 23:01
Do NVIDIA users not have this issue? I'm curious if this is only an issue with ATI users.

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RE: White Footprints Graphical Corruption
by Lam on Sunday April 10th 2011, 21:03
OffscreenRenderingMode = fbo or backbuffer
UseGLSL = disabled

Using the current Catalyst 11.3, GLSL still cannot be enabled without major graphical issues.

White footprints issue is now resolved after updating to Wine 1.3.17. Last known working version without white footprints was 1.1.20. Was -not- a driver issue. I encourage you to try 1.3.17 if you were having the same issues as me.

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