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RE: Wine 1.3.23 and Ati HD4650 (catalyst 11.6) problems
by thedukesd on Wednesday July 20th 2011, 5:02
Updated to Wine 1.3.24. Texture coruption problem with StrictDrawOrdering=disabled was still there. Looked at fps, almost everytime I was seeing 65+ fps I was facing texture coruption. Refresh rate set ingame to default or 60 Hz (only options I have ingame) had no effect, Wait for vsync ingame option seams not to work (refresh rate set to 60 hz, wait for vsync ticked and seeing 75+ fps in some areas made me think that wait for vsync don't work at all). Decided to run the game with -fps 60, the texture coruption problem seams to be gone (at least in the areas where I know it was happening it's not happening now).
If am I right the StrictDrawOrdering=enable was fixing the problem cause it was lowering the fps under the value that is causing the texture coruption.