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RE: Mouse support.
by Seth Woodworth on Sunday March 13th 2011, 13:47
Digging deeper yet, I believe our problems more-likely stem from the infamous bug 6971: bugs.winehq.org/show_bug.cgi?id=6971 . Oblivion also appears to use DInput8. The gist of what I understand is that Oblivion wants relative mouse movements, and X is giving it absolute mouse movements, that stop when you hit screen corners.