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RE: OpenGL mode
by Anssi on Saturday March 8th 2008, 22:06
Well, I just tried SimCity 4 Deluxe (0.9.56), and I can confirm with default mode the cars and pedestrians were corrupted.
However, when adding '-d:opengl' they worked well. I checked the options, and unlike with '-d:software', the hardware rendering was still enabled.

I also tried '-d:fsdflsdj' instead of 'opengl' to confirm 'opengl' really does something, and indeed with fsdflsdj the cars and pedestrians were again corrupted.

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