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RE: -d:opengl
by Benjamin Hodgetts on Friday May 25th 2007, 8:21
Using that command will have one of two effects:

A) The game wont start at all because it'll wonder why you're passing it an invalid switch.
B) It will just ignore it and use whatever graphics mode is default.

This seems to stem from the delusion that people believe you can pass commands like -opengl to a game and it'll magically grow an OpenGL renderer out of thin air.

The game doesn't support OpenGL so using that is just a bad idea.

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