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RE: OPENGL!
by Jeff Cook on Saturday March 13th 2010, 4:40
The OpenGL renderer would still need to be exposed in Windows to be useful in WINE. There's no guarantee that Valve will do that, even if they have a functional OGL renderer for their Mac version.

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  • RE: OPENGL! by James on Saturday March 13th 2010, 9:05
RE: OPENGL!
by Edward on Tuesday April 6th 2010, 19:04
As a reply to an email to Valve;

Hey Edward, each OS's opengl implementation is significantly divergent that it isn't reasonable for us to offer a windows OGL option at this time.

- Alfred

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