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RE: CMeshDX8::LockVertexBuffer
by Artur hoOmE on Tuesday December 13th 2011, 18:19
Probably,

doesn't work because the lack of 3D rendering, for that, you need the proprietary FGLRX driver, you can install-it by installing all compilance dependencies, on your ubuntu you can type: sudo apt-get install build-essential kernel-package linux-source-$(uname -r) make gcc g++ and download the ATI/AMD drivers for your VideoCard at ati.amd.com.

Well, if you still want to try to solve the problem without the FGLRX, type glxinfo and post on pastebin or some other place to analyse your problem :)

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RE: CMeshDX8::LockVertexBuffer
by Frozen Fox on Wednesday January 25th 2012, 16:48
My game crashes with the same error at the same time as you if I don't use the -nod3d9ex flag in TF2's launch options.

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RE: CMeshDX8::LockVertexBuffer
by Collin on Tuesday February 7th 2012, 10:21
I'm not sure if this would work for an AMD card, but it's worth a try, install winetricks, "sh winetricks" in a console, select your wineprefix, Change settings, and then check the "SetVideoMemory=1024" It helped out my Geforce 6800 with 128mb Vram. You won't have to use the "-nod3d9ex" command in the launch. According to the steam forums, there's a source engine problem with regards to that error.

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