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RE:
by Alex on Saturday February 23rd 2008, 18:52
Running it in windowed mode shows the menu (with graphical glitches, of course) but the problem now is the portals. They appear as a messed up wall of pixels with a vortex of little squares going into it. Upon going into the portal, the game crashes. While the portals are open, the terminal shows a stream of errors similar to this:
fixme:d3d:state_lighting >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glDisable GL_LIGHTING @ state.c / 103

Any ideas?

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