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RE: [Howto] Update Standard Witcher to 1.4
by Zbigniew Braniecki on Tuesday November 4th 2008, 9:31
I'm using original CD and Upgrade., ubuntu 8.10, GF 8600.

Regarding console. I wrote in my original report that I do not get any log in a console around this screen and the whole log is short and rather clean.

Whole log:

fixme:ntoskrnl:KeInitializeTimerEx 0x1110f8 0
err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not registered
err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0x1
fixme:heap:HeapSetInformation 0x110000 0 0x1c6f9c4 4
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x1c6eb00,0x00000000), stub!
err:d3d:getColorBits Unsupported format: WINED3DFMT_R32F
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x1dc3a0) : stub
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x1dc3a0) : stub
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x1dc3a0) : stub
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x1dc3a0) : stub
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x1dc3a0) : stub
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x1dc3a0) : stub
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x1dc3a0) : stub
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x1dc3a0) : stub

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