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RE: Comparing 1.1.26 and 1.1.27 w/ patch
by Jesse Amundsen on Saturday August 8th 2009, 13:41
It seems that the flashlight doesn't work properly with the patch. The strange thing is that it will work if I cause the game to lose focus and then re-focus it. So, for example, I have ctrl+alt+rarrow to move to my second workspace. If I change workspaces (causing Left 4 Dead to lose focus) then change back the flashlight works. Strange workaround that doesn't make much sense but it has worked each time for me. Every time you do another load in the game the flashlight appears to not function properly.
RE: Comparing 1.1.26 and 1.1.27 w/ patch
by Jesse Amundsen on Sunday August 23rd 2009, 21:53
For those who are curious I ran the same timedemo with 1.1.28 and got 35.16 fps. This is an increase over the stock 1.1.26/1.1.27, but still not up to the standards of 1.1.24 w/ the patch. Perhaps I will try to patch 1.1.28 later and check the framerate and see if the flashlight bug is still an issue.