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RE: ATI bugs
by Ric on Friday December 4th 2009, 0:40
There's still a few leaks when playing Sims 3 with Wine. I don't have Windows on any of my systems so I don't know if this is a Wine specific issue and unfortunately the latest Sims patches don't work, or at least they didn't last time I tested. Generally you notice when you're running out of memory because textures fail to load, or load incorrectly. Depending on the amount of memory you have available, this could occur after a few minutes or after a few hours.
While playing, open another terminal (ctrl+at+f5 - f12. Your default session is usually on f5 - f7). From here login as your regular user and type 'watch free -m' (Excluding the quotes).
'Free' is a command to show memory usage, the -m shows it in MB. Watch is a command that executes another command (in this case free) every 2 seconds, outputting the results in an uncluttered view. You're interested in the unbuffered used memory value. If this value appears to rise greatly as you play, it's a good sign of memory leaks. When you notice texture fails or sluggish performance, flick back to this terminal and you'll probably find this value has risen to your maximum available.
To exit watch use ctrl+c, then type 'exit' to log out of that terminal session.
I have 3GB of memory in this system too though, and I've not yet had problems. I've had Sims 3 running fine on machines with 2GB too. Your crashes are probably DX related, try using WineTricks to install d3dx9 and see if this resolves anything.
I use Gentoo here and I haven't found any Catalyst Center. It's probably an Ubuntu proprietary front end for xorg.conf.
RE: ATI bugs by Ric on
Friday December 4th 2009, 0:41
RE: ATI bugs
by JJB3 on Wednesday February 24th 2010, 12:44
Hi I also encounter the crash on city loading as you described in step 3. I'm not able to put the settings of ATI to a way the Sims works. Can you tell me which settings you use?