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RE: Anno 1404 is not finished starting up..But at least no error occurs directx :)
by salamandra on Tuesday January 25th 2011, 11:51
Nothing, I was punished, but I know bad ... if you can, you can not...

I did what I could reinstall the newest gcc version, reinstall the DirectX 9, and did what I could from the instructions on that website, but I have no this directory: S /usr/local/gcc

Thank you so much for everything!

"wine Anno4.exe
fixme:ntoskrnl:KeInitializeTimerEx stub: 0x110fb0 0
fixme:advapi:SetEntriesInAclW unhandled access mode 4
fixme:advapi:SetSecurityInfo stub
fixme:advapi:SetEntriesInAclW unhandled access mode 4
fixme:advapi:SetSecurityInfo stub
fixme:advapi:SetSecurityInfo stub
fixme:system:SetProcessDPIAware stub!
fixme:iphlpapi:NotifyAddrChange (Handle 0x73e914, overlapped 0x73e918): stub
fixme:font:WineEngAddFontResourceEx Ignoring flags 10
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS)
fixme:win:EnumDisplayDevicesW ((null),0,0x32f0a8,0x00000000), stub!
fixme:dxgi:dxgi_device_init Ignoring adapter type.
fixme:system:SetProcessDPIAware stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f1c8,0x00000000), stub!
fixme:dxgi:dxgi_device_init Ignoring adapter type.
fixme:d3d10core:d3d10_device_CheckMultisampleQualityLevels iface 0x1e62cc, format DXGI_FORMAT_R8G8B8A8_UNORM, sample_count 0, quality_level_count 0x32f6d8 stub!
fixme:d3d10core:d3d10_device_CheckMultisampleQualityLevels iface 0x1e62cc, format DXGI_FORMAT_R8G8B8A8_UNORM, sample_count 1, quality_level_count 0x32f6d8 stub!
fixme:d3d10core:d3d10_device_CheckMultisampleQualityLevels iface 0x1e62cc, format DXGI_FORMAT_R8G8B8A8_UNORM, sample_count 2, quality_level_count 0x32f6d8 stub!
fixme:d3d10core:d3d10_device_CheckMultisampleQualityLevels iface 0x1e62cc, format DXGI_FORMAT_R8G8B8A8_UNORM, sample_count 3, quality_level_count 0x32f6d8 stub!
[...]
fixme:d3d10core:d3d10_device_CheckMultisampleQualityLevels iface 0x1e62cc, format DXGI_FORMAT_R8G8B8A8_UNORM, sample_count 27, quality_level_count 0x32f6d8 stub!
fixme:d3d10core:d3d10_device_CheckMultisampleQualityLevels iface 0x1e62cc, format DXGI_FORMAT_R8G8B8A8_UNORM, sample_count 28, quality_level_count 0x32f6d8 stub!
fixme:d3d10core:d3d10_device_CheckMultisampleQualityLevels iface 0x1e62cc, format DXGI_FORMAT_R8G8B8A8_UNORM, sample_count 29, quality_level_count 0x32f6d8 stub!
fixme:d3d10core:d3d10_device_CheckMultisampleQualityLevels iface 0x1e62cc, format DXGI_FORMAT_R8G8B8A8_UNORM, sample_count 30, quality_level_count 0x32f6d8 stub!
fixme:d3d10core:d3d10_device_CheckMultisampleQualityLevels iface 0x1e62cc, format DXGI_FORMAT_R8G8B8A8_UNORM, sample_count 31, quality_level_count 0x32f6d8 stub!
fixme:d3d10core:d3d10_device_CheckMultisampleQualityLevels iface 0x1e62cc, format DXGI_FORMAT_R8G8B8A8_UNORM, sample_count 32, quality_level_count 0x32f6d8 stub!
fixme:dxgi:dxgi_factory_CreateSwapChain iface 0x1de6c0, device 0x1e62cc, desc 0x40d3dd8, swapchain 0x40d3e14 partial stub!
fixme:dxgi:dxgi_factory_CreateSwapChain Ignoring SwapEffect and Flags
fixme:d3d:swapchain_init The application requested more than one back buffer, this is not properly supported.
Please configure the application to use double buffering (1 back buffer) if possible.
fixme:d3d10core:device_parent_CreateRenderTarget iface 0x1e62d4, superior 0x1cc2c8, width 1280, height 1024, format 0x37, multisample_type 0,
multisample_quality 0, lockable 1, surface 0x200234 partial stub!
fixme:d3d10core:device_parent_CreateRenderTarget Implement DXGIwined3d usage conversion
fixme:d3d10core:d3d10_device_CreateTexture2D iface 0x1e62cc, desc 0x32f280, data (nil), texture 0x32f2ac partial stub!
fixme:dxgi:dxgi_device_create_surface iface 0x1e62b8, desc (nil), usage 0, shared_resource (nil), outer 0x1e96e0, surface 0x1e96e8 partial stub!
fixme:d3d10core:d3d10_texture2d_init Implement DXGIwined3d usage conversion
fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats
fixme:d3d10core:device_parent_CreateRenderTarget iface 0x1e62d4, superior 0x1cc2c8, width 1280, height 1024, format 0x37, multisample_type 0,
multisample_quality 0, lockable 1, surface 0x1c8948 partial stub!
fixme:d3d10core:device_parent_CreateRenderTarget Implement DXGIwined3d usage conversion
fixme:d3d10core:d3d10_device_CreateTexture2D iface 0x1e62cc, desc 0x32f280, data (nil), texture 0x32f2ac partial stub!
fixme:dxgi:dxgi_device_create_surface iface 0x1e62b8, desc (nil), usage 0, shared_resource (nil), outer 0x1e9728, surface 0x1e9730 partial stub!
fixme:d3d10core:d3d10_texture2d_init Implement DXGIwined3d usage conversion
fixme:d3d10core:device_parent_CreateRenderTarget iface 0x1e62d4, superior 0x1cc2c8, width 1280, height 1024, format 0x37, multisample_type 0,
multisample_quality 0, lockable 1, surface 0x1c894c partial stub!
fixme:d3d10core:device_parent_CreateRenderTarget Implement DXGIwined3d usage conversion
fixme:d3d10core:d3d10_device_CreateTexture2D iface 0x1e62cc, desc 0x32f280, data (nil), texture 0x32f2ac partial stub!
fixme:dxgi:dxgi_device_create_surface iface 0x1e62b8, desc (nil), usage 0, shared_resource (nil), outer 0x1e9770, surface 0x1e9778 partial stub!
fixme:d3d10core:d3d10_texture2d_init Implement DXGIwined3d usage conversion
fixme:dxgi:dxgi_factory_MakeWindowAssociation iface 0x1de6c0, window 0x30056, flags 0x6 stub!
""

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