RE: Graphics drivers
by Marc Andre Tanner on Wednesday March 7th 2007, 13:07
I actually get the same error after the upgrade from wine 0.9.31 to 0.9.32. Here is my command output.
libGL warning: 3D driver claims to not support visual 0x4b
ALSA lib seq_hw.c:457:(snd_seq_hw_open) open /dev/snd/seq failed: No such file or directory
libGL warning: 3D driver claims to not support visual 0x4b
fixme:system:SystemParametersInfoW Unimplemented action: 110 (SPI_GETSHOWIMEUI)
fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x176fb8) : stub, simulating 64MB for now, returning 64MB left
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x16e3e8)->((nil),00000008)
fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock
The libGL and ALSA related messages where there before, but it worked.
I have the suspicion that the game checks the available memory and 64MB is not enough, was there a recent change in this stub?