Battlezone 2 is the 1999 sequel to Battlezone, a First-Person RTS game,
in which the player assumes the role of either a wingman or a
commander. The goal is often, in a typical RTS manner, to capture
resources, advance in the tech tree, and eventually destroy the enemy
base. As the wingman, he may run missions in the field, either to
attack the enemies resources, intercept enemy forces, or defend his
allies and resource points. As the commander, the player is responsible
for building a base and providing his wingmen with orders as well as
the technology and resources to carry those orders out. Battlezone 2 is
the last game in this particular series.
There are three major versions of this game that enjoy widespread use.
They are 1.10 (often the default unpatched version of the game), 1.2 (a
popular version) and 1.3 (a version which has been under development
for a number of years -- with the latest public beta being named Tech
Alpha 5). Each patch contains several gameplay characteristics that are
unique to that version of the game.
The 1.3 beta is produced by Nathan Mates and Ken Miller with help from the BZ2 community and is continually undergoing development. Information on changes are located here:
Original version upgraded to 1.2. This is the last patch released by Activision for this game. Some multiplayer fixes, several bugfuxes, no real additions.