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Populous: The Beginning 1.01



Category: Main > Games > Strategy Games > Populous: The Beginning > 1.01


NamePopulous: The Beginning
Version1.01
License  
URLhttp://www.populous.net
Votes 3
RatingBronze
Wine Version1.5.15
Maintainers of this version:
Description

Version 1.01

  • (In Wine) it works you will only need directx. But It don't work online or you will get color bars and can't move your mouse to the start button.
Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results (selected in 'Test Results' table below)

What works
Everything


What does not
Not found


What was not tested
Most of campaign


Additional Comments

Works quite slowly (tested on 533 MHz, required 133 MHz). 
Test Results
DistributionTest dateWine versionInstalls?Runs?RatingSubmitter
ShowUbuntu 12.04 "Precise" x86_64 (+ variants like Kubuntu)Oct 14 20121.5.15 Yes Yes Bronze Daniel Williams 
ShowUbuntu 11.10 "Oneiric" (+ variants like Kubuntu)Dec 05 20111.3.34 No, but has workaround Yes Gold Ezequiel Ferriol 
ShowUbuntu 11.04 "Natty" (+ variants like Kubuntu)Jun 10 20111.3.21 Yes Yes Gold an anonymous user 
ShowUbuntu 9.04 "Jaunty" (+ variants like Kubuntu)Jun 03 20101.1.42 Yes Yes Silver an anonymous user 
ShowFedora 11 x86_64Nov 03 20091.1.32 Yes No Garbage Luis Busquets 


Known bugs
Bug # Description Status Resolution Other apps affected
4730 Application hang when using alsa - and stutters when using esd CLOSED FIXED View
8354 Mouse is constantly recentered is some games CLOSED FIXED View
16119 Mouse is not mapped correctly in Populous: the Beginning CLOSED DUPLICATE View
20554 Populous 3 fails to start CLOSED FIXED View
32822 Populous 3: moving mouse cursor to edge of screen causes the game itself to move off-screen UNCONFIRMED View

 
Note and old version support

This game works with Wine 1.1.29, not wint the newer versions until 1.3.32 that works even better!

Additional infor for 1.1.29:

  • Make sure you have the MouseWarpOverride registry key (if it does not exist, you will have to create it).
  • Do not attempt to use hardware acceleration - unfortunate things will happen.
  • In my experience, it works a lot better to run it in a window.
  • If you have difficulty with a non 1:1 mouse movement ratio (e.g. your mouse sometimes pops out of the window before it reaches the edge), try moving your mouse rapidly to another portion of the window, and then slowly approach the portion you wish to reach.

 
HOWTO
  • Install in win98 mode: when running the installer do not use the autorun, Navigate to $CDROM/setup/English (or whatever your language is) and run the SETUP.EXE found there.
  • Apply patch 1.03
  • Run in win98 mode

No mouse override needs anymore!

I suggest to play the game inside a wine desktop due to low resolution supperted by the game, but normal fullscreen works too


 

The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

VideoMemorySize 2GB
by Seegras on Sunday February 24th 2013, 3:22
I've got this gem here:

trace:d3d:wined3d_dll_init Use 2048MB = -2147483648 byte for emulated_textureram

I've now set
[Software\\Wine\\Direct3D]
"VideoMemorySize"="2047"

This might actually a problem with several games..

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Getting POP:TB working on mac osx snow leopard 10.6.6
by huw read on Saturday February 19th 2011, 16:53
It doesnt work with the latest wine (1.3.14 at time of writing) so heres a rough guide to get it going on Mac OSX:

Setup / Configure your build environment
1) Get and install the latest xcode from apple developers section (requires free signup)
developer.apple.com/technologies/tools/xcode.html
2) Get and install xquartz (latest 2.6.0 at time of writing)
xquartz.macosforge.org/trac/wiki/X112.6.0
3) Get and install MacPorts (latest is 1.9.2 at time of writing)
www.macports.org/

Configure & Install an older version of wine (based on wiki.winehq.org/MacOSX/Building )
4) Ensure you have all the libraries wine needs by using macports
sudo port install git-core wine-devel
5) Get wine version 1.1.27 (latest is 1.3.13 at time of writing)
sourceforge.net/projects/wine/files/Source/
6) Open up the terminal.app and navigate to where you downloaded the wine source code file.
7) extract the source code by using the following command:
tar -xvf wine-1.1.27.tar.bz2
8) navigate to the wine source directory in terminal.app
9) configure wine (n.b. the --prefix bit is important! replace yourname with, well, your username):
./configure CPPFLAGS='-I/usr/X11/include -I/opt/local/include' LIBS='-lGL -lGLU' LDFLAGS='-L/usr/X11/lib -L/opt/local/lib' --prefix=/Users/yourname/populous/wine
10) make wine:
make depend && make
11) Go get something to eat, or have a coffee. Step 10 takes a while.
12) When make has finished, install wine to the prefix you specified earlier:
make install
13) you now have a specific version of wine in /Users/yourname/populous/wine which will work with populous: the beginning

Finally! Install populous: the beginning
14) Attach iso / cdr / cdrom to your system so you can see it on your deskop
15) We need to tell wine to install populous to a custom location, so:
WINEPREFIX=/Users/yourname/populous/POPULOUS /Users/yourname/populous/wine/bin/wine /Volumes/POPULOUS/SETUP/english/SETUP.EXE
16) Wait for installer to finish...
17) We now have our custom version of wine in /Users/yourname/populous/wine and an installed copy of Populous: the beginning in a custom location at /Users/yourname/populous/POPULOUS, what we will now want is a convenient way of running the program!
18) Navigate to /Users/yourname/populous at terminal.app
19) Create a new script to setup the run environment and actually run the game:
nano populous.sh
(copy / paste the following code into the program:)
WINEPREFIX=/Users/yourname/populous/POPULOUS /Users/yourname/populous/wine/bin/wine /Users/yourname/populous/POPULOUS/drive_c/Program\ Files/Bullfrog/Populous/POPTB.EXE
(save / exit nano with ctrl-o ad ctrl-x)
(N.B. nano not working? did you install it via macports? "sudo port install nano")
20) make your populous.sh script executable:
chmod 755 populous.sh
21) Run regedit to make the mousewarpoverride changes as suggested elsewhere:
WINEPREFIX=/Users/yourname/populous/POPULOUS /Users/yourname/populous/wine/bin/regedit

Now, run the game!
22) Whenever you want to play, navigate using terminal.app to where populous.sh is and simply type:
./populous.sh
23) FIN

Addendum:
Ensure your .profile is setup properly:
nano ~/.profile
(copy paste following):
# MacPorts Installer addition on 2011-02-18_at_11:29:25: adding an appropriate PATH variable for use with MacPorts.
export PATH=/usr/local/bin:/opt/local/bin:/opt/local/sbin:$PATH
# Finished adapting your PATH environment variable for use with MacPorts.

export DYLD_FALLBACK_LIBRARY_PATH="/usr/X11/lib:/usr/lib:/opt/local/lib"
(save / exit nano with ctrl-o and ctrl-x)
(you will need to log out / log in at this stage for these changes to take place)

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unable to run the game
by nicola manca on Monday November 1st 2010, 6:45
I cannot run the game, both D3Dpoptb.exe and poptb.exe crashes (in different ways).

that's output of d3dpoptb.exe
fixme:win:EnumDisplayDevicesW ((null),0,0x32f478,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f680,0x00000000), stub!
fixme:d3d:IWineD3DDeviceImpl_Release (0x138938) Device released with resources still bound, acceptable but unexpected
fixme:d3d:dumpResources Leftover resource 0x133cd0 with type 1,WINED3DRTYPE_SURFACE
fixme:dplay:DirectPlay3WImpl_EnumConnections (0x136090)->((nil),0x10014b00,0x32fbd8,0x00000001): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x32f5b0,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f5b0,0x00000000), stub!
wine: Unhandled page fault on read access to 0x00000000 at address 0x529ded (thread 001c), starting debugger...

popTB seems to go a bit forth in startup, it tries to change resolution but then crashes before startup in 640x480 mode.

installation was fine, I tried with nocd .exe and with patch 1.03 but without any solution.

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by Alex on Thursday September 3rd 2009, 14:01
Online matchup link in multiplayer menu doesn't work because of bugs #7574 and #13891

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by Alex on Thursday September 3rd 2009, 8:02
You can play online using: appdb.winehq.org/objectManager.php?sClass=version&iId=17627

@Austin: Try to install DirectX/Direct3D.

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D3D Has odd colors
by Austin on Friday January 2nd 2009, 14:26
Running D3DpopTB.exe yields strange colors. The game looks fine until I move my mouse, then many of the colors disappear or change. This may be related to my graphics card, which is an Intel GMA 945.

The registry fix combined with software graphics works fine, however.

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Installation
by Saul on Saturday December 13th 2008, 15:39
The Autorun menu doesn't work under Wine.

To install it, don't go to the Setup.exe file found on the CD's root. Go into $CDROM/setup/English and run SETUP.EXE. If it freezes in the end, use winecfg and set it to windows 98 mode for Setup.exe.

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D3D
by Brandan on Saturday July 26th 2008, 1:17
DirectX works fine until you use one of the online matchmaker Ex. popre.net when you launch the game it loads with colors bars when the game loads completely half of the screen is color bars and the mouse is a color bars and you can only move the mouse to some parts of the screen causing the start button (if host) to were the mouse cannot get to it.

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Dinput
by Saul on Thursday July 17th 2008, 11:27
In D3D Mode, the mouse is no longer stuck in the center, but the game freeze upon return to the menu. Software mode still has the mouse bug, but it doesn't crash.

If you are using Ubuntu, or some other distribution that uses the PulseAudio sound server which interferes with DirectSound. This is due to a bug (supposedly) somewhere in PulseAudio. There is a patch here bugs.winehq.org/show_bug.cgi?id=10910#c12 that can be applied to wine's source. A simple apt-get-source wine should get you the source, which you can then patch and compile. Info here for Debian/Ubuntu users: help.ubuntu.com/community/BuildingWineFromSource

[post new] [reply to this]

  • RE: Dinput by Saul on Thursday July 17th 2008, 11:29
To people who cannot install
by Conrad on Thursday July 10th 2008, 15:41
I'm using Ubuntu 8.04 and CXGames and installation was failing from the autoloader. The workaround I discovered is here. After pasting the suggested code in the terminal, I was able to run setup.exe from the installer directory on the game CD.

wiki.winehq.org/PreloaderPageZeroProblem

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on keyboard mouse lock in bullfrog apps
by morning on Thursday July 3rd 2008, 13:15
I'm not sure how other people here feel about this but this is the only windows game I really like alot and it doesn't quite work in wine.
I'm using ubuntu fiesty. It took awhile to get it loaded and running, and I ended up using the instructions from the wine AppDB dungeon keeper 2 at
appdb.winehq.org/objectManager.php?sClass=version&iId=3696
to make the mouse work, but then the keyboard didn't work. I messed with the override libraries in winecfg and managed to get the keyboard to work.I think the mouse is steeling the focus from the KB and vicey-versy.
I'll be glad to put work into this if somebody tells me what to do..I'll even rewrite the dlls if(nec).

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Mouse warping issues
by Alessandro on Tuesday January 8th 2008, 6:12
Hi, I'm using wine git from 6/1/2008 and populous patched to version 1.01. The game seems to work fine, but the cursor is stuck in the middle of the screen. Disabling mouse warping makes everything works like magic. But I don't understant dinput architecture enough to delve further in the problem

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Software mode works almost perfectly
by Daniel Williams on Monday October 23rd 2006, 10:32
Using wine v. 0.9.23 on Ubuntu Edgy RC1.

Only two glitches now in software-rendering mode. gnome-panel appears during the Bullfrog video intro, and the mouse is always bounced back when it hits the screen's edges. This happens everywhere in the game (not just in levels) and interferes with mouse scrolling.

In Direct3D mode, the in-game mouse cursor is stuck dead in the screen's center.

HW_SW_Select.exe (which switches between the two modes) won't run at all.

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Mouse cursor stuck in the middle of the screen.
by Daniel Williams on Monday August 28th 2006, 23:43
The rest of the game seems to run fine as far as I can tell, but the mouse cursor (the real one, not Populous's) is visible and stuck in the middle of the screen.

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by MBM on Tuesday September 14th 2004, 19:49
Wine 20040914
Installed as it should.
First try in desktop mode there was a problem with the Y mouse axis.
Second try in fullscreen crashed the X server.

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  • RE: by Rich on Wednesday July 13th 2005, 21:24



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