Glide version need a Wrapper to work and updated nfs2sea.exe (found HERE).
I'm use dgVoodo with this configuration:
Display Driver: Direct3D9 HAL
Screen Mode: windowed mode
D3D Textures bit depth: 32 bits
texture options: autogenerate mipmaps
LFB access: Enable FSB access (use hardware cache buffers when poss, use fastwrite for unmatching formats)
ColorKeying Method: Native
Texture Mem Size: 65536KB
Gamma Correction: 100%
Miscellaneeous: force triple buferring, use hardware vertex buffers, enable glide-gammaramp
Note: Full screen mode not work for me with dgvoodo, but windowed mode with the same resolution of display, show game in fullscreen.