WineHQ
Baldur's Gate II Baldur's Gate Tutu



Category: Main > Games > Role Playing Games > Baldur's Gate II > Baldur's Gate Tutu


NameBaldur's Gate II
VersionBaldur's Gate Tutu
License Retail
URL 
Votes 1
RatingGarbage
Wine Version1.5.30
Maintainers of this version:
Description
This Mod allows you to Play Baldurs Gate I and II with addons seamlessly with the new Version of BioWare Infinity Engine.

To use it you need both Games.
Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results (selected in 'Test Results' table below)

What works
Install, single player mode, mods (besides the degreenifier).


What does not
The Tutu degreenifier (won't install). Also, there are the known issues from Tutu, like the infamous Beregost crash.


What was not tested
Multiplayer, finishing the game.


Additional Comments

This is using EasyTutu, as opposed to just Tutu.

Has to be run fullscreen in a wine-emulated desktop with maximum quality settings and 3D rendering, otherwise it won't work at all.  This seems to be a problem with BGII, though, and not Tutu specifically.  Also, had to copy the full contents of the CDs to one directory to install the base games, and had to apply the No-CD crack (before installing Tutu) because it wouldn't detect the CD.

Other than those requirements, it is flawless.  Very satisfying.  Might want to consider an XP reducing mod, because without one you will end up with way too much XP at the end of the game (when you transfer to Shadows of Amn).  Alternately, you could try soloing Shadows of Amn, in which case the amount of XP you get is a god-send.
Test Results
DistributionTest dateWine versionInstalls?Runs?RatingSubmitter
ShowArch Linux x86_64May 19 20131.5.30 No Not installable Garbage Benjamin Hodgetts 
ShowUbuntu 10.04 "Lucid" (+ variants like Kubuntu)Oct 22 20101.3.5 Yes Yes Platinum an anonymous user 
ShowArch LinuxJul 02 20091.1.24 Yes Yes Gold an anonymous user 
CurrentUbuntu 9.10 "Karmic" (+ variants like Kubuntu)Dec 12 20091.0.1 Yes Yes Platinum jackal 
ShowArch LinuxJul 06 20081.1.0 Yes Yes Platinum orion 


Known bugs
Bug # Description Status Resolution Other apps affected

 
Multiplayer via Directplay
Mentioned in a comment by zsolty_szasz:

Multiplayer can work, but requires some setup first.

The problem is with the current DirectPlay implementation. Read here how to set it up: http://wiki.winehq.org/DirectPlayGames

To get multiplayer working for games that use a DirectPlay version prior to 8, place the following DLLs:
dplayx.dll, dpnet.dll, dpnhpast.dll and dpwsockx.dll in this archive in WINE's windows/system32 directory, then add DLL overrides (native,builtin) with WINECFG.


 
HOWTO
In case of any problems be sure to see the instructions on http://wiki.winehq.org/Infinity_Engine_Games

 

The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

HELP!!!
by David on Saturday October 29th 2011, 0:42
does anyone test for mac's?

[post new] [reply to this]

EasyTutu_ToB.exe Unhanded Error wine 1.3.26
by kiroyal on Sunday August 7th 2011, 12:55
Archlinux 64bit
---
Any assistance with this issue would be welcome.
Here's the pastebin for full details: pastebin.com/HUFauvgk

The only error is:

wine: Unhandled page fault on read access to 0x00000030 at address 0x7db65411 (thread 0009), starting debugger...

Unhandled exception: page fault on read access to 0x00000030 in 32-bit code (0x7db65411).

[post new] [reply to this]

Degreenifier mod DOES work
by bob on Tuesday February 8th 2011, 5:16
One of these reviews claims the degreenifier mod won't work with wine. That is untrue. I got it to work by running EasyTutuDegreenifier-v4.exe in my BaldursGateTutu directory. That will do some stuff and eventually have to be killed when it starts printing the exact same error message over and over. After killing that, run EasyTutuDegreenifier.exe that is in the same directory and it will install fine.

[post new] [reply to this]

Some characters invisible until approached
by Ben Slackin on Monday October 5th 2009, 19:07
I've noticed that some characters are invisible until my party approaches them and gets pretty close. Then they pop into existence. It's strange and frustrating. Anyone have any ideas on this? Thanks.

[post new] [reply to this]

User Journal and Map marker problem
by Ben Slackin on Monday October 5th 2009, 12:44
I'm playing Baldur's Gate I with EasyTutu, and I'm having a problem with both the user journal and map markers. I enter text and click "Done", but the text is never saved. Journal entries just don't show up. I can set map markers, but can't label them with any text.

Any ideas?

[post new] [reply to this]




   << Back

Page loaded in 0.11092 seconds.