The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results (selected in 'Test Results' table below)
What works
Note: these test results are obtained using a patched build of Wine. See howto.
Everything.
What does not
Note: these test results are obtained using a patched build of Wine. See howto.
Nothing.
What was not tested
Note: these test results are obtained using a patched build of Wine. See howto.
To run Black & White (and Creature Isle) without being affected by bug 14939 (texture bug), bug 15984 (crash bug) and bug 25417 (mouse bug), you have to run a version of Wine patched with the DXTn to ARGB texture conversion patch, blitting patch and the button click patch. To install this patched version of Wine, copy and paste the following commands into a terminal:
Check http://wiki.winehq.org/Recommended_Packages to make sure you get all necessary packages, or if you encounter trouble compiling. Then copy and paste the next set of commands:
./configure --prefix=/usr
make depend
make
sudo make install
With these three patches, Black & White is fully and perfectly playable through Wine. If you encounter trouble patching, try looking at the bug threads for an updated patch (they are attended to more frequently than this Howto).
A picture posted of the intro with the Man and Woman kissing and little kid looking bored is the point at which a stall may occur. Settings for Audio need to be changed from hardware acceleration to emulation at this point. You can track the bug at http://bugs.winehq.org/show_bug.cgi?id=12651.
The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.
Patches out of date
by Mary Zunder on Monday September 26th 2011, 6:55
The patches in the howto and the latest from each of the bug pages fail with errors such as:
Hunk #1 FAILED at 3248
This is with the latest wine release from the git repository.
I tried 1.3.15 (Installed straight from Synaptic; looks fine, has no mouse problems, but still crashes at the temples completion) but, in spite of following the how-to to a tee and installing all the dependencies I've been unable to compile it properly.
I foolishly didn't record the errors (something with direct3d?) and am in the process of compiling to check these errors out again.