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Synthesia 0.x.x



Category: Main > Multimedia > Audio > Synthesia > 0.x.x


NameSynthesia
Version0.x.x
License Free to use
URLhttp://www.synthesiagame.com/
Votes  
RatingPlatinum
Wine Version1.5.16
Maintainers of this version:
Description
All versions matching 0.x.x.
Old test results
The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results (selected in 'Test Results' table below)

What works

This is a follow up of my earlier test results (here).

- Everything works


What does not
- Text elements in the game are twice as small and in an other font than Trebuchet.


What was not tested
Everything was tested.


Additional Comments

Truly everyting works, but just the fonts are a little messed up.
If you want to use this game, stick with Wine 1.4.1.
Test Results
DistributionTest dateWine versionInstalls?Runs?RatingSubmitter
CurrentUbuntu 12.10 "Quantal" x86_64 (+ variants like Kubuntu)Nov 05 20121.5.16 N/A Yes Platinum Kees Molenaar 
ShowopenSUSE 12.1 x86_64Jul 06 20121.5.8 Yes Yes Platinum Feldspar 
ShowUbuntu 12.10 "Quantal" x86_64 (+ variants like Kubuntu)Nov 05 20121.4.1 N/A Yes Platinum Kees Molenaar 
ShowUbuntu 11.10 "Oneiric" x86_64 (+ variants like Kubuntu)Jan 18 20121.3.37 Yes Yes Platinum Marc Even 
ShowUbuntu 10.04 "Lucid" (+ variants like Kubuntu)Jun 20 20101.2-rc4 Yes Yes Platinum Mahen 


Known bugs
Bug # Description Status Resolution Other apps affected

 
Timidity

First make sure you have Timidity installed on your computer. It's a native application that plays the midi output from the game. On Ubuntu and other Debian based systems you can install Timidity by running the following command:

sudo apt-get install timidity

Start the game and choose TiMidity port 1 to be the output device.

 


 
Sound volume turning to 0% when closing the game

Synthesia tries to fix a bug in windows sound systems by decreasing the master sound volume when closing the game. On Wine Synthesia will turn the sound volume to 0%. This feature can be disabled by making the following registry change to the settings of the game:

[HKEY_CURRENT_USER\Software\Synthesia]
"Disable Auto Volume"="1"


 
Renderer: OpenGL vs Direct X

The game comes with two renderers: the OpenGL one and the Direct X one. Both are working perfectly under wine, but Direct X needs some tweaking.

If you want to use the OpenGL renderer add the following registry entries:

[HKEY_CURRENT_USER\Software\Synthesia]
"Renderer"="opengl"

If you want to use the Direct X you must first install the Direct X to your Wine installation. I don't tell here how to do it, because the OpenGL way is so much easier.


 
Gdiplus
You should install gdiplus to get fonts displayed

winetricks gdiplus


 

The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

"Unable to find good pixel format"
by Brett Lyons on Monday March 19th 2012, 22:04
I recently attempted to run Synthesia 0.8.2 on Wine 1.4 on a Linux Mint Debian edition, with the changes mentioned above.

I get an error that says "Unable to find good pixel format" from the application itself when trying to use the OpenGL renderer.

I already tested all of the potential combinations of video-modes and desktop settings in both wine settings and synthesia configuration.

Has anyone else had this error and if so, how did you get it working?

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I don't get the registry edit thing...
by Jack on Monday November 7th 2011, 11:54
So, I went into the Synthesia registry thing, and found a 'Default' value. I made a new one called 'sound', and put the data as "Disable Auto Volume"="1".

Nothing's happening, though, can someone tell me what to do?

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Regression in wine 1.3.4
by Mahen on Monday October 11th 2010, 2:30
Fonts are not displayed since wine 1.3.4. Regression test performed :

c8a48f237e43174673fa3686ebe99e42f6a0d8a4 is the first bad commit
commit c8a48f237e43174673fa3686ebe99e42f6a0d8a4
Author: Vincent Povirk
Date: Thu Sep 30 16:07:53 2010 -0500

gdiplus: Don't create a DIB section for non-alpha or reference bitmaps.

:040000 040000 07d4dd9deff466eaeb5a5b4a79541bcfc8c6c1c6 3fb622798b75c1479d5ea652762809c21485ff34 M dlls

Making a bug report ASAP.

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No local sound in Synthesia
by Maciej Pilichowski on Thursday February 4th 2010, 14:26
My problem -- Synthesia does not detect any local sound. It detects my keyboard and is able to play with it, but for me is essential to mute the keyboard and play sound using local device.

Did anyone encounter such problem? What possible fix is for it?

Opensuse 11.1, 64-bit, wine 1.1.37-2 32-bit, Intel G45 DEVCTG HDA Intel (according to alsamixer).

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Synthesia 0.7.0 + Wine 1.1.31 + AMD 64 = inverted fonts
by Mahen on Friday November 6th 2009, 12:12
Hi !

I just switched to an AMD64 Karmic Koala Ubuntu. Synthesia 0.7.0 seems to work OK, apart from the fonts that are "inverted" ("horizontally mirrored").

You may see it here :
mahen.free.fr/synthesia_0.7_linux64_wine1.1.31.jpg

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New beta, gdiplus & 64 bits !
by Mahen on Monday January 19th 2009, 8:39
Hi !

The current 0.6.6 beta of Synthesia requires gdiplus.dll.

I had a .wine install which worked flawlessly with Synthesia, Ubuntu 8.10 i386, wine 1.1.12 (you can find current betas here : www.synthesiagame.com/forum/viewforum.php?f=9

I reinstalled Ubuntu (this time, the AMD64 version) and kept my /home directory : my wine software still works... Except, Synthesia, as I explained on the post below :

www.synthesiagame.com/forum/viewtopic.php?f=11&t=569

What I really don't understand is that, it's the same wine version (installed in lib32), same .wine install, etc, and now I get a coredump.

As it doesn't occur with wine 0.6.5 (the one that didn't need gdiplus.dll) it seems to have something to do with font rendering... Any idea ? Thanks a lot for listening :)

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by Chris Spencer on Wednesday September 10th 2008, 19:24
I found a "virtual desktop" emulation option in winecfg. Is this what you were referring to? Setting its screen size to a resolution smaller than my desktop does cause the game to start in a Gnome window. Unfortunately, this doesn't seem to improve stability.

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by Chris Spencer on Sunday September 7th 2008, 10:44
I've seen several mentions of how to instruct Wine to force windowed mode, such as www.winehq.org/pipermail/wine-users/2004-May/013825.html

However, this doesn't seem to work in recent versions of Wine. These all use the old .wine/config file, which appears deprecated. Adding this to .wine/user.reg has no effect:

[AppDefaults\\Synthesia.exe\\x11drv]
"Desktop"="800x600"

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by Chris Spencer on Sunday September 7th 2008, 10:11
The general consensus seems to be that you can't force window mode unless the game specifically supports it. There seem to be a few apps that claim to do this, but the reviews say they're more likely to crash the app than force it into window mode.

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by Chris Spencer on Saturday September 6th 2008, 15:06
If you found out how to run Synthesia in windowed mode, you should drop the author a note. As far as he's concerned, it's not currently possible: www.synthesiagame.com/forum/viewtopic.php?f=5&t=162&p=817&hilit=windowed#p817

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Sound Doesn't Work
by Chris Spencer on Thursday September 4th 2008, 21:35
I'm on Fedora, and that timidity command causes timidity to show as an option inside Synthesia. However, I still don't hear any sound. And yes, timidity plays midis just fine outside of Synthesia.

Also, it launches as a full screen app, and is so painfully slow as to be unusable. Definitely *not* a gold rating.

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