WineHQ
Synthesia 0.x.x



Category: Main > Multimedia > Audio > Synthesia > 0.x.x


NameSynthesia
Version0.x.x
License Free to use
URLhttp://www.synthesiagame.com/
Votes  
RatingPlatinum
Wine Version1.5.16
Maintainers of this version:
Description
All versions matching 0.x.x.
Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results (selected in 'Test Results' table below)

What works

Nearly everything, including USB MIDI keyboard.

As other reviewers have mentioned, Synthesia does not actually play MIDI files but instead relies on a local MIDI synthesizer to do the actual sound generation. The easiest way to do this is with Timidity by running this command prior to starting Synthesia:

timidity --realtime-priority=100 -iA -B2,10 -Os

Upon startup, ensure Timidity is selected as the output source. If you're using a USB MIDI keyboard, ensure this is selected as the input source.

Note the -B2,10 option. Make the 10 lower to increase performance but lower sound quality. Make it higher to increase sound quality but lower performance.

It's also possible to use the Jack sound architecture to take advantage of low-latency sound cards and improve sound performance, but since all I have is an onboard sound chip, this was not tested.

Keyboard testing was done with an M-Audio Keystation 61es, but any MIDI keyboard supporting the standard USB interface should work just fine.


What does not

The game "requires" graphics acceleration, so depending on your graphics card, and the quality of its driver, performance may be great, sluggish, or non-existent.

I have a Radeon card, and the open source driver doesn't support acceleration, so performance is so slow as to make the game unusable. The proprietary driver supports acceleration, but it's far buggier, and will often freeze in a black screen upon startup or occasionally crash my entire system. However, when it works, play is responsive and flawless.

The game supports two video modes, DirectX and OpenGL. Unsurprisingly, the DirectX mode was far buggier and slower than the OpenGL mode. I recommend setting the game to OpenGL before starting it by setting the registry value to "opengl" (just search the registry with regedit for "Synthesia" to find all registry options.


What was not tested
Nothing.


Additional Comments


Test Results
DistributionTest dateWine versionInstalls?Runs?RatingSubmitter
ShowUbuntu 12.10 "Quantal" x86_64 (+ variants like Kubuntu)Nov 05 20121.5.16 N/A Yes Platinum Kees Molenaar 
ShowopenSUSE 12.1 x86_64Jul 06 20121.5.8 Yes Yes Platinum Feldspar 
ShowUbuntu 12.10 "Quantal" x86_64 (+ variants like Kubuntu)Nov 05 20121.4.1 N/A Yes Platinum Kees Molenaar 
ShowUbuntu 11.10 "Oneiric" x86_64 (+ variants like Kubuntu)Jan 18 20121.3.37 Yes Yes Platinum Marc Even 
ShowUbuntu 10.04 "Lucid" (+ variants like Kubuntu)Jun 20 20101.2-rc4 Yes Yes Platinum Mahen 


Known bugs
Bug # Description Status Resolution Other apps affected

 
Timidity

First make sure you have Timidity installed on your computer. It's a native application that plays the midi output from the game. On Ubuntu and other Debian based systems you can install Timidity by running the following command:

sudo apt-get install timidity

Start the game and choose TiMidity port 1 to be the output device.

 


 
Sound volume turning to 0% when closing the game

Synthesia tries to fix a bug in windows sound systems by decreasing the master sound volume when closing the game. On Wine Synthesia will turn the sound volume to 0%. This feature can be disabled by making the following registry change to the settings of the game:

[HKEY_CURRENT_USER\Software\Synthesia]
"Disable Auto Volume"="1"


 
Renderer: OpenGL vs Direct X

The game comes with two renderers: the OpenGL one and the Direct X one. Both are working perfectly under wine, but Direct X needs some tweaking.

If you want to use the OpenGL renderer add the following registry entries:

[HKEY_CURRENT_USER\Software\Synthesia]
"Renderer"="opengl"

If you want to use the Direct X you must first install the Direct X to your Wine installation. I don't tell here how to do it, because the OpenGL way is so much easier.


 
Gdiplus
You should install gdiplus to get fonts displayed

winetricks gdiplus


 

The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

"Unable to find good pixel format"
by Brett Lyons on Monday March 19th 2012, 22:04
I recently attempted to run Synthesia 0.8.2 on Wine 1.4 on a Linux Mint Debian edition, with the changes mentioned above.

I get an error that says "Unable to find good pixel format" from the application itself when trying to use the OpenGL renderer.

I already tested all of the potential combinations of video-modes and desktop settings in both wine settings and synthesia configuration.

Has anyone else had this error and if so, how did you get it working?

[post new] [reply to this]

I don't get the registry edit thing...
by Jack on Monday November 7th 2011, 11:54
So, I went into the Synthesia registry thing, and found a 'Default' value. I made a new one called 'sound', and put the data as "Disable Auto Volume"="1".

Nothing's happening, though, can someone tell me what to do?

[post new] [reply to this]

Regression in wine 1.3.4
by Mahen on Monday October 11th 2010, 2:30
Fonts are not displayed since wine 1.3.4. Regression test performed :

c8a48f237e43174673fa3686ebe99e42f6a0d8a4 is the first bad commit
commit c8a48f237e43174673fa3686ebe99e42f6a0d8a4
Author: Vincent Povirk
Date: Thu Sep 30 16:07:53 2010 -0500

gdiplus: Don't create a DIB section for non-alpha or reference bitmaps.

:040000 040000 07d4dd9deff466eaeb5a5b4a79541bcfc8c6c1c6 3fb622798b75c1479d5ea652762809c21485ff34 M dlls

Making a bug report ASAP.

[post new] [reply to this]

No local sound in Synthesia
by Maciej Pilichowski on Thursday February 4th 2010, 14:26
My problem -- Synthesia does not detect any local sound. It detects my keyboard and is able to play with it, but for me is essential to mute the keyboard and play sound using local device.

Did anyone encounter such problem? What possible fix is for it?

Opensuse 11.1, 64-bit, wine 1.1.37-2 32-bit, Intel G45 DEVCTG HDA Intel (according to alsamixer).

[post new] [reply to this]

Synthesia 0.7.0 + Wine 1.1.31 + AMD 64 = inverted fonts
by Mahen on Friday November 6th 2009, 12:12
Hi !

I just switched to an AMD64 Karmic Koala Ubuntu. Synthesia 0.7.0 seems to work OK, apart from the fonts that are "inverted" ("horizontally mirrored").

You may see it here :
mahen.free.fr/synthesia_0.7_linux64_wine1.1.31.jpg

[post new] [reply to this]

New beta, gdiplus & 64 bits !
by Mahen on Monday January 19th 2009, 8:39
Hi !

The current 0.6.6 beta of Synthesia requires gdiplus.dll.

I had a .wine install which worked flawlessly with Synthesia, Ubuntu 8.10 i386, wine 1.1.12 (you can find current betas here : www.synthesiagame.com/forum/viewforum.php?f=9

I reinstalled Ubuntu (this time, the AMD64 version) and kept my /home directory : my wine software still works... Except, Synthesia, as I explained on the post below :

www.synthesiagame.com/forum/viewtopic.php?f=11&t=569

What I really don't understand is that, it's the same wine version (installed in lib32), same .wine install, etc, and now I get a coredump.

As it doesn't occur with wine 0.6.5 (the one that didn't need gdiplus.dll) it seems to have something to do with font rendering... Any idea ? Thanks a lot for listening :)

[post new] [reply to this]


by Chris Spencer on Wednesday September 10th 2008, 19:24
I found a "virtual desktop" emulation option in winecfg. Is this what you were referring to? Setting its screen size to a resolution smaller than my desktop does cause the game to start in a Gnome window. Unfortunately, this doesn't seem to improve stability.

[post new] [reply to this]


by Chris Spencer on Sunday September 7th 2008, 10:44
I've seen several mentions of how to instruct Wine to force windowed mode, such as www.winehq.org/pipermail/wine-users/2004-May/013825.html

However, this doesn't seem to work in recent versions of Wine. These all use the old .wine/config file, which appears deprecated. Adding this to .wine/user.reg has no effect:

[AppDefaults\\Synthesia.exe\\x11drv]
"Desktop"="800x600"

[post new] [reply to this]


by Chris Spencer on Sunday September 7th 2008, 10:11
The general consensus seems to be that you can't force window mode unless the game specifically supports it. There seem to be a few apps that claim to do this, but the reviews say they're more likely to crash the app than force it into window mode.

[post new] [reply to this]


by Chris Spencer on Saturday September 6th 2008, 15:06
If you found out how to run Synthesia in windowed mode, you should drop the author a note. As far as he's concerned, it's not currently possible: www.synthesiagame.com/forum/viewtopic.php?f=5&t=162&p=817&hilit=windowed#p817

[post new] [reply to this]

Sound Doesn't Work
by Chris Spencer on Thursday September 4th 2008, 21:35
I'm on Fedora, and that timidity command causes timidity to show as an option inside Synthesia. However, I still don't hear any sound. And yes, timidity plays midis just fine outside of Synthesia.

Also, it launches as a full screen app, and is so painfully slow as to be unusable. Definitely *not* a gold rating.

[post new] [reply to this]




   << Back

Page loaded in 0.05689 seconds.