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starting the game, playing a bit on low res./ details, changing resolution and details works fine. Some options will produce artifacts, see below.
What does not
Adding much details does not work, as soon as you do, application starts to get slower and slower... (render errors too, see bug section below)
Also, the game does not reset the resolution after it's shutdown... (though it seems to be a clean one: http://pastebin.com/f7e8d7803). I start R6V in a virtual desktop (see winecfg-graphics) to keep correct resolution.
The mouse bug can also be found here, see below... (6971)
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by Tuomas on Tuesday February 22nd 2011, 14:31
I'm using Ubuntu 10.10 on my i7 Q840 + nVidia GTX 460M + 4 GB RAM laptop. The game was jamming and crashing every once a while when I tried to open doors or give directions to my teammates in story mode. I went through many different kernel versions, different wine versions, went through all possible I/O schedulers, set different core affinities, and reniced the R6Vegas_Game.exe process, but nothing seemed to help. The output from wine was not giving any hints, either.
Finally, I noticed that I didn't have any swap active in my system.
"Why would I need swap? I have 4 GB of memory!"
Turns out having no swap available was the source of the crashing.