The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results (selected in 'Test Results' table below)
What works
-Installing
-Single Player Terrorist Hunt
-Single Player Story Mode
What does not
-Multiplayer
What was not tested
-Multiplayer
Additional Comments
Gave Silver rating because I was unable to successfully test Multiplayer as I was unable to enable punkbuster.
The sound was also cutting out sometimes when starting or loading the single player story mode. I changed the Hardware Acceleration in winecfg to "Emulation" and this seems to have resolved the issue.
Game was installed from retail DVD and updated.
winetricks: d3dx9, vcrun2005, vcrun2008 all installed.
Added following registry tweaks based on Wine App Db page and success with other games:
[HKEY_CURRENT_USER\Software\Wine\AppDefaults\R6Vegas_Game.exe\Direct3D]
"DirectDrawRenderer"="opengl"
"OffscreenRenderingMode"="fbo"
"RenderTargetLockMode"="readtex"
"UseGLSL"="enabled"
[HKEY_CURRENT_USER\Software\Wine\AppDefaults\R6Vegas_Game.exe\DirectInput]
"MouseWarpOverride"="force"
The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.
Have swap
by Tuomas on Tuesday February 22nd 2011, 14:31
I'm using Ubuntu 10.10 on my i7 Q840 + nVidia GTX 460M + 4 GB RAM laptop. The game was jamming and crashing every once a while when I tried to open doors or give directions to my teammates in story mode. I went through many different kernel versions, different wine versions, went through all possible I/O schedulers, set different core affinities, and reniced the R6Vegas_Game.exe process, but nothing seemed to help. The output from wine was not giving any hints, either.
Finally, I noticed that I didn't have any swap active in my system.
"Why would I need swap? I have 4 GB of memory!"
Turns out having no swap available was the source of the crashing.