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NWN does not launch with Wine 1.5.10
by Kol on Sunday November 18th 2012, 18:55
Neverwinter Nights does not launch with Wine 1.5.10 and later
versions. I can see only a window with blue background but
the process "nwmain.exe" consumes almost 100% of CPU time.
Turning on debug messages by
WINEDEBUG="+err,+warn,+fixme"
shows only
err:ole:COMPOBJ_DllList_Add couldn't load in-process dll L"a3dapi.dll"
err:ole:CoGetClassObject no class object {92fa2c24-253c-11d2-90fb-06008a1f441} could be created for context 0x1
what is the same as when the game runs with Wine 1.5.9.
Native 64 bit
by Francisco Pina on Wednesday January 14th 2009, 8:23
To the original poster:
The native client can be played in a 64 bit kernel. I've been doing it since Ubuntu 7.10 and still do today.
Just follow the on-site instructions for installing and then get the required 32 bit libs. There are plenty of how-tos for that.
The native client gives a better fps running on the same setting then in windows on the same machine.
Hope it's usefull.
RE: Native 64 bit by Francisco Pina on
Monday April 11th 2011, 17:00
Character Avatar Invisible
by James Clemence on Monday December 29th 2008, 7:49
Hey there, it all seems to work fine on wine 1.1.11, though it does have a major issue - opening it up shows no characters, everyone is invisible, their shadows are there, and hovering over them shows the select shadow thing (pale, outline of character) but no actual character shown. Further, there is no image of the character on the new character creation page when you create a new character. Any suggestions would be much appreciated. Updated to 1.69.