WineHQ
Fallout 3 1.x



Category: Main > Games > Fallout 3 > 1.x


NameFallout 3
Version1.x
License Retail
URLhttp://fallout.bethsoft.com/
Votes 141
RatingGold
Wine Version1.2
Maintainers of this version:
Description

Retail versions of Fallout 3 and STEAM versions of Fallout 3. Including all 5 DLCs.

When adding test results please specify video card and driver version you are using.

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results (selected in 'Test Results' table below)

What works
Game play, installation, menu, save, load, sound


What does not
mouse problems, copy protection


What was not tested
multiplayer


Additional Comments

You need patch for mouse move and for Direct3D detection. Tested only with NVIDIA cards.
Test Results
DistributionTest dateWine versionInstalls?Runs?RatingSubmitter
ShowopenSUSE 11.3Jul 30 20101.2 Yes Yes Gold CommonOddity 
ShowUbuntu 10.04 "Lucid" (+ variants like Kubuntu)Jul 21 20101.2 Yes Yes Gold Kris Blackhall 
ShowSabayon Linux 5.3Jul 10 20101.2-rc7 Yes Yes Gold Łukasz Szafron 
ShowUbuntu 10.04 "Lucid" (+ variants like Kubuntu)Jul 14 20101.2-rc6 Yes Yes Gold Kris Blackhall 
ShowUbuntu 10.04 "Lucid" (+ variants like Kubuntu)Jul 04 20101.2-rc6 Yes Yes Silver Torbjörn Olsson 


Known bugs
Bug # Description Status Resolution Other apps affected
219 Programs refuse to run because of safedisc copy-protection NEW View
6971 Mouse "escapes" window or is confined to an area in the full screen program NO HACKS PLEASE NEW View
7065 Get SecuROM copy-protection working NEW View
7411 GLSL shaders work badly with fglrx NEW View
7698 Counter-Strike:Source crashes after a while REOPENED View
16816 Fallout 3 slowdowns dramatically when using VATS NEW View
18738 Fallout 3: Configuration combobox empty NEW View
21973 Fallout 3: err:d3d:resource_init Out of memory! NEW View
23616 Fallout 3: childbirth scene halts after every (second) line of dialogue, preventing new game UNCONFIRMED View
23692 Fallout 3 FOMM crash at start NEW View

 
HOWTO

How to get Fallout 3 Working with DLC

Install Wine-1.1.33 or newer. It is strongly recommended that you install the latest version of wine (wine 1.2). The official information on Wine HQ will always be written for the latest version of wine.

Steps & Requirements:

  • Winetricks extras: d3dx9, cc580, Directx9, vcrun2005
  • Games for Windows Live client (Requires override of msasn1.dll)
  • Install Fallout 3
    • Modify Fallout.ini (Only if you have a dual or 2+ core processor)
  • Install patch (Not required, but it's to your benefit)
  • Troubleshooting/Fixes

 

Winetricks extras:

Open a Terminal

Download winetricks by typing :-

wget http://www.kegel.com/wine/winetricks

Install DirectX libraries and native comctl32.dll by typing :-

sh winetricks d3dx9 cc580

Install Directx9 and vcrun2005 winetricks packages by typing :-

sh winetricks directx9 vcrun2005

 

Game for Windows Live client:

Now we need to install the Games For Windows LIVE client, follow the steps below :-

Download msasn1.dll from the link - HERE

Extract the DLL files and copy them into your C:/windows/system32 folder of wine

Override msasn1.dll in Wine Configuration - Set as native.

Now download the installer for Games For Windows LIVE from the link - HERE

Note : If you experience issues during that installation of Games For Windows LIVE try changing your windows version to Windows 7 in your winecfg.

Now we need to install the Games For Windows LIVE program but without installing the .NET framework, to do this run the code below in Terminal :-

cd /where/you/downloaded/the/file
wine gfwlivesetupmin.exe /nodotnet

Now in the Libraries tab of your winecfg add xlive.dll as native.

The Games For Windows LIVE client has now been installed.


 

NOW INSTALL THE GAME FROM STEAM OR THE DISK

(Note: DISK 1 IF YOU HAVE GAME OF THE YEAR EDITION)

Now if your CPU has 2 or more cores then follow the steps below, if not then skip over this section.

If you have 2 or more cores, do the following  :-

1) Open ~/My Games/Fallout3/FALLOUT.INI
2) Find bUseThreadedAI=0 and change it to bUseThreadedAI=1
3) Add iNumHWThreads=2 after bUseThreadedAI=1
4) Save file

If you downloaded the game from STEAM then it will already be the newest version and you will not need to patch or install the DLCs (if you own game of the year edition from STEAM). If you own a retail version then you will now need to patch the game. Follow the steps below :-

Make sure your Fallout 3 disk is in the tray (Disk 1 if you own Game Of The Year Edition)

 

Fallout 3 1.7 patch:

Download the latest patch from the links below depending on your location

US Patch (North America Only) - HERE

UK / EU / Rest of world patch - HERE

Run the patch with wine and it will install.

Now the game will run, see below for how to install the DLCs.


IMPORTANT - To run the game, right click on the fallout3.exe in your C:/Program Files/Bestheda Softworks/Fallout 3 and select "Open with wine windows program loader". DO NOT run the game by using any desktop shortcut or wine menu entry or by the fallout launcher. Use the fallout launcher to set graphics and resolution etc. but don't use it to launch the game.


Install Fallout 3 DLCs

To install the DLCs, follow the steps below :-

If you have the Game Of The Year Edition from STEAM you will already have the DLCs and you are ready to go.

If you own a retail version insert your disk now (Disk 2 if you own the Game Of The Year Edition).

Run the disk's .exe with wine and the DLCs will install.

Note : Some people are finding that the DLCs don't activate when in game. This can be solved, see the DLC Fix section below.

This concludes the installation process for Fallout 3 with wine on Linux.

 

Troubleshooting/Fixes:

If you have any problems, see the FIX SECTION below for solutions to common issues or you can post a comment and we will get back to you.


 
FIX SECTION

Sound Fix

Note : If you have wine version 1.2-rc6 or newer then the problem is reported to have been solved and you may not need to follow this fix.

Ubuntu users need to be aware that wine does not like pulseaudio so in your winecfg, make sure that you have the ALSA driver selected under your Audio tab.

A lot of people seem to be having problems with sound in game this can be easily fixed, just follow the steps below :-

What we need to do is replace 1 file in wine with a copy from an earlier version of wine.

First download this file link - HERE

Extract the file and open it.

Open data.tar.lzma

Navigate to ./usr/lib/wine and extract the file called winmm.dll.so

Get ready to copy the extracted file.

In a new window navigate to /usr/lib/wine and paste the winmm.dll.so file, replacing the one that is already there.

Reboot your system.

This will solve the sound issues in game.


DLC Fix

Note : This seems to be a problem with retail disks of the Game Of The Year Edition. The STEAM version should be fine.

Some people have difficulty in getting the DLCs to load. Normally you should receive a message after you have exited Vault 101. However, it seems that some people are not getting the message so the DLCs are not activating. This can be fixed by following the steps below :-

First open~/My Documents/My Games/Fallout3/FALLOUT.INI

Find the line bInvalidateOlderFiles and set it to 1.

Then open the fallout launcher (the .exe is in the same folder as the fallout3.exe) and click on DATA FILES and make sure that they are all selected. Click OK and then launch the game. The DLCs should load in after playing for a few minutes (you will have to have exited Vault 101).


Resolution FIX

Some people have a problem when starting Fallout 3. The menu is displayed but then crashes. This is because sometimes when the game alters your resolution it can break. To overcome this simply set your resolution in Linux to the game resolution manually before you launch fallout3. Then change it back to your normal Linux resolution when you finish playing.


xlive.dll FIX

It seems that certain distributions (such as freshly installed OpenSuSE 11.3, zypper dup'd seems unaffected) have a hard time running Fallout 3 despite following all the necessary steps in this how-to correctly. Doing so on Fedora, Ubuntu (and I'm sure a plethora of other distributions) makes the game run without this problem.

This is a potential fix should Fallout 3 not start for you and below is the error similar to what is reported to you in terminal:

wine: Call from 0x7bc4af38 to unimplemented function xlive.dll.5297, aborting

What to do:

Download msvcp90.dll from - ­HERE

Download this version of xlive.dll from the link - HERE

Extract the DLL files and copy them into your C:/windows/system32 folder of wine (overwriting any file that may already be there)

Open winecfg

Set msvcp90.dll to native

Also set msvcr90.dll to builtin

Run Fallout3.exe - Enjoy! ­


 
NOTE - Mouse Behaviour

Fallout’s mouse doesn’t seem to work correctly with either the mouse patch or these settings.

- The mouse patch: doesn’t work with Fallout’s 1.1.0.35 patch.
- bBackground Mouse -setting: setting it 1 DOES make menus usable, but it’s quite a problem when you run this in windowed mode as when you move enough the mouse, it goes outside the window... I have dualhead so I need/want to run this windowed.
- MouseWarpOverride were thought to fix this problem with bBackground Mouse -setting? Well, just gives problems here. Don’t set it. MIGHT be useful if you have non-patched version. So you gan set to Direct3D registry key MouseWarpOverride="enable" or MouseWarpOverride="force"


 
Games For Windows Live

­Updated (20th July 2010)

Note : If you experience issues during that installation of Games For Windows LIVE try changing your windows version to Windows 7 in your winecfg.

Patch 1.7 requires Games for Windows - Live 3.0 client. To install it follow these steps:

1) Download msasn1.dll from e.g. here
2) Override msasn1.dll in Wine Configuration. How to Override DLL
3) Download gfwlivesetupmin.exe from e.g. here
4) Install gfwlivesetupmin.exe but without .NET Framework (wine gfwlivesetupmin.exe /nodotnet)
5) Only set xlive to native in Wine Configuration.
6) Download and install 1.7 patch for Fallout 3

Note:Should you have any issues running Fallout 3 because of 'xlive unimplemented function' errors, see the fix section above.


 
Warning

Wine 1.2-rc7 WARNING!

Update : This problem HAS been resolved as of 14th July 2010. Reports indicate that install is working again under wine 1.2-rc7. Make sure your wine is fully up to date and you have the wine ppa in your Software Sources to ensure that you are getting the latest wine updates and fixes automatically.

We had reports that Install Shield used by the retail versions of Fallout 3 would not work in the latest version of wine (1.2-rc7). However, as of 14th July 2010 wine 1.2-rc7 no longer has this problem. If you are using wine 1.2-rc7 make sure you have updated it as of 14th July 2010 so you will not experience the Install Shield problem.

The latest version of wine does not experience this problem.

Note : Only the retail versions of the game suffer from this. STEAM versions have no problem. The problem is with Install Shield which is what the Fallout 3 disk uses during installation.


 
NOTE - PlayOnLinux

Fallout 3 can be easily installed and patched by PlayOnLinux. You can download PlayOnLinux from here. There is an video made by DaweyYT on YouTube showing installation of Fallout 3 by using PlayOnLinux here.


 
Terribly low FPS in VATS and during speech
by NSLW on (December 13th 2009) ­

It has been reported that the game slows down dramatically when entering VATS or into a speech. The problem hits owners of GeForce 7xxx and older graphic cards. Proposed fixes are:

  • Patch Fallout 3 to the latest version
  • Update driver for your graphic card
  • Apply one of the patches from bug #16816

fix proposed by Bogdan:

  • Set graphic settings higher

 

The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

Can not get game to work
by Seth on Sunday July 25th 2010, 2:22
I have been fiddling with this for some time now and I can NOT get the game to work. I tried installing in my normal .wine folder and all that the game would do is launch a black screen which required me to ctrl+alt+backspace out of X just to get back to a working system. I tried using a fresh .wine file and following the directions exactly and the game will not even start at all. Nor will the launcher. If I try runnin gin terminal I get this :

seth@linux-allj:~> wine .wine/drive_c/Program\ Files/Bethesda\ Softworks/Fallout\ 3/Fallout3.exe
fixme:actctx:parse_depend_manifests Could not find dependent assembly L"Microsoft.VC80.CRT" (8.0.50727.762)
err:module:import_dll Library MSVCP80.dll (which is needed by L"C:\\windows\\system32\\xlive.dll") not found
err:module:import_dll Library xlive.dll (which is needed by L"Z:\\home\\seth\\.wine\\drive_c\\Program Files\\Bethesda Softworks\\Fallout 3\\Fallout3.exe") not found
err:module:LdrInitializeThunk Main exe initialization for L"Z:\\home\\seth\\.wine\\drive_c\\Program Files\\Bethesda Softworks\\Fallout 3\\Fallout3.exe" failed, status c0000135


I have installed the GFWL and have set xlive to native in wine, I don't know what the other is and it is not mentioned in the instructions.

I would really like this game to work and I am REALLY questioning the gold rating as it seems there is a lot more to getting the game to work than "it works right out of the box". I run DDo and it was WAY WAY WAY easier to install.

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1.2 Issues
by CommonOddity on Thursday July 22nd 2010, 22:13
I don't know what I am doing wrong- but I have followed the howto to the letter.

OpenSuSE 11.3 (32-bit, I've attempted this on 64-bit also, but 'sh winetricks directx9 vcrun2005' does not work with 64-bit).

Fallout 3 installs. I've installed the Live client. All steps necessary were taken. However- upon installing the Fallout 3 1.7 patch, Fallout 3 crashes at start.

Apart for all the obvious fixmes, it spits out these lines in particular:

wine: Call from 0x7bc4af38 to unimplemented function xlive.dll.5297, aborting
wine: Unimplemented function xlive.dll.5297 called at address 0x7bc4af38 (thread 0009), starting debugger...
Unhandled exception: unimplemented function xlive.dll.5297 called in 32-bit code (0x7bc4af38).

And this is the backtrace:

=>0 0x7bc4af38 call_dll_entry_point+0x4a8() in ntdll (0x0303e1bc)
wine: Call from 0x7bc4af38 to unimplemented function xlive.dll.5297, aborting
wine: Call from 0x7bc4af38 to unimplemented function xlive.dll.5297, aborting
Segmentation fault


I'm not sure what to do. I've tried everything. I've tried installing the patch with /nodotnet- and it still does not work. I uninstall Fallout 3, and re-install it so it is unpatched and it runs successfully. It is just after installing the 1.7 patch that all this happens. Has anyone else had this issue? Is there a possible fix?

I tried this with wine1.2-rc6 AND wine1.2-4.1 from the OpenSuSE repos (OSS + Wine CVS builds).

EVGA GTS250 512mb video card
AMD 240 class, 2.8Ghz CPU
Biostar TA790GX
Nvidia binary 256.35 drivers (from site, installed after wine was).

[post new] [reply to this]

If having problems with GFWL make sure Wine is set to Win 7 mode
by Seth on Tuesday July 20th 2010, 1:21
I could not get Games for Windwos LIVE to install and I finally figured out it was because Wine was set to Windows XP mode. Setting it to Windows 7 fixed it. Though I do not know if it is an issue for anyone else, if you are having problems getting GFWL to install check to see what version of Windows Wine is set to.

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Works on ATI But......
by Carlos Rodriguez on Sunday July 18th 2010, 8:37
buntu 10.04 Lucid Lynx 64Bit, Wine 1.2, ATI Catalyst 10.6, 2GB ram
DDR 2 800, IGP ATI Radeon 3100 512 shared memory, MSI K9A2VM

works good at least menus, after this mouse not work with/out dinput overrides

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Installation
by Jake ward on Wednesday July 14th 2010, 13:41
I dont understand what that warning is about, The game installs perfect for me in wine 1.2rc7, I use Ubuntu 10.04

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memory leak
by Tom Crown on Sunday July 11th 2010, 12:42
with 1.2rc7 Fallout is crashing after using up all system Ram, this has been the case since 1.13.

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Weird, weird, weird
by Holly Bostick on Sunday July 11th 2010, 3:44
I had installed FO3 (again), with 1.7 patch, in a clean prefix under 1.2-rc6, and sound didn't work in the childbirth scene, also the first dialog (choose your gender) did not appear. Soon after, rc7 appeared, so I ditched my previous install and attempted to reinstall under that, with no overrides except vcrun 2005, without which the Launcher will not run.

With vcrun 2005 installed, the Launcher would appear and allow me to run the installer, but the installer itself would not run:

motub /media/dvdrom0 $ wine H:\\setup.exe #The Launcher refuses to run the installer if you're not at the DVD;

motub /media/dvdrom0 $ err:ole:TLB_ReadTypeLib Loading of typelib L"C:\\Program Files\\Common Files\\InstallShield\\Professional\\RunTime\\IsProBE.tlb" failed with error 2

fixme:storage:create_storagefile Storage share mode not implemented.

err:ole:dispatch_rpc no apartment found for ipid {ffffffff-ffff-ffff-1e00-00001b000000}

err:rpc:I_RpcReceive we got fault packet with status 0x80010108

There was also a Windows error dialog saying something about an object or object class not being created, but I didn't write it down; I expect that this is the same error others are experiencing with the InstallShield installer, thus already documented. Nice clean crash, though.

Upon reading comments here, I reverted to rc6, where I knew the installer did run, and reinstalled under the same prefix with only vcrun 2005 installed and ALSA selected as sound (I'm using Linux Mint 9, which is based on Ubuntu 10.04, so I have PulseAudio, which I have not uninstalled as yet).

This time, I decided to let the installer run the game when it had completed (rather than saying no and installing the patch first).

To my surprise, I had sound in the main title (the clicks of the slide, not the music, but that's been gone so long that I don't even count it as a bug anymore), and the intro ran absolutely perfectly.

Then I got to the childbirth sequence, lost sound and again the first dialog did not appear (I have subtitles on, and so Dad's line did appear, but I got no 'choose your gender' dialog).

I hit ESC, thinking to quit, but then hit 'Continue' instead, and on a hunch from another comment, where the poster said they could only hit 'E' to cry, I hit 'E' to see what would happen.

The dialog appeared. I chose my sex, and the first line of Dad's dialog appeared, then the sequence "froze" again-- the lights continued to blink on the monitors in the background, but 'baby-head cam' stopped moving, and so did Dad and the lady doctor (avoiding spoilers).

I continued to step through the intro with the combination of ESC=>Continue=>E. This worked OK till Mom died, at which point I was pushed out into the hall (!!!)-- an area that I had never seen, because normally the whiteout occurs before my crib even reaches the door.

I hit the combo, twice I think, and the whiteout happened-- complete with the sound of my crying from either the beginning of the sequence, or from my last press of E, running over the whiteout dialog.

The whiteout faded, and my ears were blasted by Dad's voice, and the music from the baby music box (so sound seems to work once the actual game has started, but not in the childbirth sequence).

I am so weirded out that I wanted to write this down before 'upgrading' to RC7 and starting a new game via the same install (since I can't install under RC7) to see if the childbirth sequence is really fixed there as promised.

Because all this happened under RC6, which is technically behind the current RC, I don't feel like a bug report is appropriate, but this was all so strange and complicated that I did feel like it needed to be documented.

There you go, then.

[post new] [reply to this]

Fun while it lasted
by Torbjörn Olsson on Saturday July 10th 2010, 14:43
For me sound worked fine in RC-6, but now in RC-7 it does not work again.

In fact, now it is worse than before RC-6. Then I could work around the problem by replacing winmm.dll.so. Now that trick no longer works.

There is one exception when sound does work for me in RC-7, and that is the sound that is played when the character dies, not very encouraging :p

Has anyone else experienced this problem? It seems like RC-7 will be the last RC before release of 1.2, so does that mean it is now too late to fix his last minute regression?

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Audio still partial, otherwise perfect...
by No OnE on Sunday June 27th 2010, 21:42
Just a heads up, tested on wine 1.2-rc5, using the instructions provided here. All launcher, interface and environmental sounds are still missing. Haven't been able to test radio because of lack of interest to make the necessary progress caused by the incomplete experience. A regretful regression (from 1.1.38 and later, very much related to a similar problem with Oblivion IV).

Still beats Windows 7 though(, which doesn't run anything else than the launcher, says "Fallout has stopped working"). ;)

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goty localized version crash on startup
by Indruck Balázs on Tuesday June 22nd 2010, 3:01
Hello!

I've managed to install the game, but it doesn't work sadly. I've installed al the necessary dlls, tried on different versions of wine (from 1.1.37 to 1.1.44), and I've tried all the ideas described here. Whenever I start the launcher or the fallout3.exe, I get the same fatal error messages: img254.imageshack.us/img254/906/fallout3polissue.jpg

I bought the game yesterday, and it's a localized version, I can't start it in English or whatever. Tried to change the language of Ubuntu but is doesn't work.

I use Ubuntu 10.04 LL, and I have ATI HD 3200 video card.

Oh, and whenever I start the game, it doesn't even starts to read from the dvd, and when I start the game from the dvd (launcher or fallout3.exe), i get the same fatal errors. I tried it with playonlinux but no solution.


I get this in the terminal:

bazsi@bazsi-laptop:~$ wine "C:/Program Files/Bethesda Softworks/Fallout 3/Fallout3.exe"
fixme:reg:GetNativeSystemInfo (0x32fc04) using GetSystemInfo()
fixme:volume:GetVolumePathNameW (L"C:\\Program Files\\Bethesda Softworks\\Fallout 3\\protect.x86", 0x37e942c, 32), stub!
fixme:actctx:parse_depend_manifests Could not find dependent assembly L"Microsoft.Windows.Common-Controls" (6.0.0.0)
fixme:reg:GetNativeSystemInfo (0x33f9f8) using GetSystemInfo()
bazsi@bazsi-laptop:~$

Any help would be appreciated!

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Crash on startup
by dremon on Wednesday June 16th 2010, 10:23
Can't get it working under Ubuntu 10.04/AMD64, Wine 1.2rc3 and 1.1.42, Nvidia GT240. Tried some patches, didn't help.

When Fallout3.exe starts it crashes with:

wine: Unhandled page fault on read access to 0x00090928 at address 0x6ba993 (thread 0026).

If I change the version from XP to 98 (in wincfg) then it starts but there is no sound.

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Installing GFWL per HOWTO
by ejwaxx on Monday June 14th 2010, 21:41
Whenever I try to install the GFWL software with "wine gfwlivesetupmin.exe /nodotnet," I get a crash:

wine: Unhandled page fault on read access to 0x0000001e at address 0x1e (thread 001c), starting debugger...
Unhandled exception: page fault on read access to 0x0000001e in 32-bit code (0x0000001e).
err:dbghelp:pe_load_dbg_file Couldn't find .DBG file "COMCTL32.dbg" ("")

with stacktrace following. Consequently I can't get Fallout 3 to run, as the Fallout3 executable crashes with a reference to a missing function in xlive.dll that GFWL provides. Any advice?

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Mods
by Torbjörn Olsson on Sunday May 23rd 2010, 5:26
Has anyone managed to make the "Fallout mod manager" (fomm.exe) work?

For me it crashes immediately after starting it...

[post new] [reply to this]

  • RE: Mods by Piotr Andruszków on Tuesday June 15th 2010, 6:45
open developer console for commands
by Henry on Saturday April 24th 2010, 0:13
The key Tilde (~) should open the console for fallout3 developer commands, but it dont works..

Is someone being able to open the console with wine?

I have tried changing the keyboard layout, tried remmaping a key to send the tilde to fallout directly with xmodmap, tried even the windows application AutoHotkey to remmap a key to send the tilde (it worked for linux applications also!), and nothing helped to open the Fallout3 console!!! :(

on windows, ppl say we must disable infra red device, but I cant find it on wine... :(

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Crash on the end
by Laurent - CyberSDF on Wednesday April 14th 2010, 6:11
I run Fallout3 with wine 1.1.38 patched with bugs.winehq.org/attachment.cgi?id=26290 and it crash a the end off the mission on purificater water (i suppose before a end video or recap ?).

I have this message : wine: Unhandled page fault on read access to 0x000003c0 at address 0x6848b63e (thread 0009)

Any idea to bypass this crash.

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by Dan Butler on Monday April 12th 2010, 19:09
just a question, what gets bug fixes into the mainline/dev release? Because right now this app is highest voted in silver and could be 4th in gold if that vats/dialogue and/or audio bugs were fixed up.

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fallout3 sound issues
by yog on Friday March 26th 2010, 4:22
hi there, i got sound working in fallout3 i thought some might appreciate to read about it:

get wine-1.1.41 compile and install it.
then get old wine-1.1.37 compile it but do not install it,
instead just grab its "winmm.dll.so" and use it.

cd /usr/local/lib/wine/
mv winmm.dll.so winmm.dll.so--
cp wine-1.1.37/dlls/winmm/winmm.dll.so /usr/local/lib/wine/

and you get all the sounds back..

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Installler not works
by Carlos Rodriguez on Sunday March 21st 2010, 15:06
Ubuntu 9.10 Karmic Koala 64Bit, Wine 1.1.41, ATI Catalyst 10.2, 2GB ram
DDR 2 800, IGP ATI Radeon 3100 512 shared memory, MSI K9A2VM

installer in this version of wine not works when selected destiny directory freeze and fall

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Slowdown after a while
by Joni Larsen-Haikarainen on Wednesday March 17th 2010, 2:48
I have not experienced the Slowdown in V.A.T.S that some seams to get.
But I do get a general slowdown (much less FPS) if I move to a new area or sometimes when I zone.
Only way to solv it temporarely Iv found is to hit esc, save the game and quit and restart the game at that spot. Then the FPS is fine agin.

The specs I have:
Ubuntu 9.10 64bit
Intel Core i7 920
6GB RAM DDR3 1600MHz
Asus GeForce 8600GT 512MB Silent

If this was due to actualy loading new resources in the game I would expect it to go back to normal FPS agin, but it dosen't.
And if it where to the rather old graphics card i have I would expect sertan areas to allways be low FPS. But this is not the case ether as I get decent FPS agin after I restart the game.

Anyone else having this issue?

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Gameplay video
by Jake ward on Monday March 15th 2010, 14:53
www.youtube.com/watch?v=w0X_e7Phsxw

[post new] [reply to this]

Regression?
by Holly Bostick on Sunday March 14th 2010, 12:31
Fallout 3 was installed and working when I installed it around Wine version 1.1.35. I'm using Linux Mint 8, which is analagous to Ubuntu 9.10. I've updated Wine regularly as updates became available, but hadn't played FO3 till yesterday, under 1.1.40.

All of a sudden, I can't run FalloutLauncher.exe, or Fallout3.exe, because I get a Visual C++ Runtime error telling me that "an application has made an attempt to load the C runtime libraries incorrectly" (!!!) and that I should "contact the application's support team" (yeah, right).

So I uninstalled and reinstalled in the same .wine configuration; imagine my surprise when I got the same error trying to run FalloutLauncher.exe from the DVD. Setup runs fine, though, but when the installer tries to launch the game.... you guessed it.

I uninstalled again and renamed my .wine folder to create a new one, then attempted reinstall. With a clean .wine folder, FalloutLauncher.exe does run correctly, but the game itself does not; I can get to the first or second slide ("Please stand by" and sometimes the second test screen, but never the Beth logo screen) before a Microsoft "this application has encountered a serious error and has to close" messagebox shows up.

So I went back to my 'dirty' install, since the game wasn't working either way. I've reinstalled all of the Visual C++ runtimes with winetricks, as well as Windows Scripting host and common controls as well as common controls.ocx, but no joy.

Does anybody know if there's an override that I should install with Winetricks that would resolve this, or should I be submitting a bug on Bugzilla?

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Regression?
by Holly Bostick on Sunday March 14th 2010, 12:31
Fallout 3 was installed and working when I installed it around Wine version 1.1.35. I'm using Linux Mint 8, which is analagous to Ubuntu 9.10. I've updated Wine regularly as updates became available, but hadn't played FO3 till yesterday, under 1.1.40.

All of a sudden, I can't run FalloutLauncher.exe, or Fallout3.exe, because I get a Visual C++ Runtime error telling me that "an application has made an attempt to load the C runtime libraries incorrectly" (!!!) and that I should "contact the application's support team" (yeah, right).

So I uninstalled and reinstalled in the same .wine configuration; imagine my surprise when I got the same error trying to run FalloutLauncher.exe from the DVD. Setup runs fine, though, but when the installer tries to launch the game.... you guessed it.

I uninstalled again and renamed my .wine folder to create a new one, then attempted reinstall. With a clean .wine folder, FalloutLauncher.exe does run correctly, but the game itself does not; I can get to the first or second slide ("Please stand by" and sometimes the second test screen, but never the Beth logo screen) before a Microsoft "this application has encountered a serious error and has to close" messagebox shows up.

So I went back to my 'dirty' install, since the game wasn't working either way. I've reinstalled all of the Visual C++ runtimes with winetricks, as well as Windows Scripting host and common controls as well as common controls.ocx, but no joy.

Does anybody know if there's an override that I should install with Winetricks that would resolve this, or should I be submitting a bug on Bugzilla?

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Arefu people don't answer their door
by Robert Gregory on Monday March 8th 2010, 15:33
In the "Blood Ties" quest you are asked to knock on some doors in the town of Arefu. When you approach each door, you are given a choice beteen "knoock on the door" or "do nothing". A Youtube walkthrough of this quest shows the expected behaviour:
www.youtube.com/watch?v=YmFAyRwJ41g
Relevant bits are at 4:30 and 5:47

Every time I choose to "knock on the door" then a dialog appears with an elipsis ("...") and nothing further happens. The only way I can continue playing is to press escape and go back to a previous save, but I cannot finish this quest.

I checked the wine output, dmesg, and Xorg.0.log before trying to open the door and after exiting the game and there is no new output between the two events. Fallout3 wine output here:
pastebin.com/qnBmL5Zj

I have googled my heart out looking for reports of any similar issue, but I can't find one. Has anyone here had a similar issue with this quest in Fallout 3? I don't want to log it as a wine bug if I am the only one.

System specs as follows:
MOBO: Gigabyte GA-MA78GM-2SH (BIOS F11)
CPU: AMD Phenom II X4 940 AM2+ 3.0GHz
RAM: 8GB DDR2 800
Graphics: ATI RV730 PRO [Radeon HD 4650] (HDMI to Marantz receiver)
Display: Samsung 52" LCD TV (HDMI to Marantz)
Audio AMD RS780 onboard (SPDIF to Marantz)
OS: Ubuntu 9.10 Karmic Koala (using ALSA instead of Pulseaudio)
ALSA: 1.0.22 (from ppa.launchpad.net ubuntu ALSA repopsitory)
Wine: 1.1.39 (from ppa.launchpad.net ubuntu wine repopsitory)
(issue occurred with wine 1.1.37, 1.1.38 also)
Fallout 3: GFW DVD (not GOTY) version 1.0.0.12, patched to 1.7
(issue occurred both before and after 1.7 patch)

[post new] [reply to this]

Exiting Vault 101
by Dan Butler on Sunday March 7th 2010, 20:01
When I try to leave Vault 101 it crashes. It hangs to a black screen when it finishes loading. After a while it makes a noise and crashes completely. If I try to load the autosave it made, it goes black, and occasionally goes to the pause menu, with a white background, I'll hit continue and it will go pure white, does this until it crashes or I end the process.

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Video Issues
by Michael Griffith on Saturday February 20th 2010, 18:13
So I've had a misrible time attempting to set this game up, today I finally got it to work by updating the patch to 1.7 and then I used the Windows LIVE Disabler and it finally worked. The first problem after this was a glitchy video for people and the reported sound problem that occurs with the latest wine version. So I downgraded my wine version to 1.1.37 and I can't tell if the audio works or not I haven't tested it yet because now the people are nearly 100% transparent, I can see their eyes and their mouths and that is it. I have an amazing graphics card, ATI Radeon HD 4850 PCI Express 2.0 x16 (2gb on the card) and trust me I have other great hardware that is above the "recommended" required hardware for Fallout 3. Is there any way to fix these graphics issues? This game has given me so many problems on Linux I almost wish I had windows on my system (gag).

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Can't install xlive games garbage
by SiegeMachine on Friday February 12th 2010, 1:02
Trying to follow there this is what happens soon as I click next after setting 'install later' for the .net 3.5 thing

[ siegemachine@localhost Desktop]$ env WINEPREFIX=~/.wine-steam/ wine gfwlivesetupmin.exe
fixme:clusapi:GetNodeClusterState ((null),0x32ec3c) stub!
fixme:advapi:DecryptFileA "c:\\e98eea0cd3743c94c092\\" 00000000
fixme:advapi:LookupAccountNameW (null) L"siegemachine" (nil) 0x33f380 (nil) 0x33f384 0x33f378 - stub
fixme:advapi:LookupAccountNameW (null) L"siegemachine" 0x146ed8 0x33f380 0x14e028 0x33f384 0x33f378 - stub
err:msi:ITERATE_Actions Execution halted, action L"LaunchConditions" returned 1603
fixme:advapi:LookupAccountNameW (null) L"siegemachine" (nil) 0x6bd240 (nil) 0x6bd244 0x6bd238 - stub
fixme:advapi:LookupAccountNameW (null) L"siegemachine" 0x158568 0x6bd240 0x15f6b8 0x6bd244 0x6bd238 - stub
[ siegemachine@localhost Desktop]$

Can't install xlive *sigh*

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by Milos_SD on Thursday February 11th 2010, 4:33
I can't start Fallout3 at all now. :(
This is the terminal output:
pastebin.com/m6cd93b1e

How can I fix this?

[post new] [reply to this]

  • RE: by Robert Gregory on Thursday March 18th 2010, 20:45
WINE 1.1.38 and fallout 3
by Kevin on Monday February 8th 2010, 6:49
there's a sound regression within the newest wine, which prevents many sounds from playing within in fallout 3.
working sounds are restricted to voices (and background music with the appropriate patches).
you will not hear bullet, collisions, jumps, environmental, menu, and other scripted sounds - only speech

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Wine-git Uberpatch for 64bit ubuntu with fallout, pulse and mp123 lib fixes.
by hortonwho on Saturday February 6th 2010, 16:50
I use the fallout.ini fixes delete the wav file and steam to play fallout3 in 64bit karmic. This patch below is for wine from git. It is for wine versions > 1.1.35. It adds pulseaudio fixes the mp123 library bug for 64 bit karmic and the alpha_gl fix.

bugs.winehq.org/attachment.cgi?id=26095

Below is my regedit in wine.

[Software\\Wine\\Direct3D]
"DirectDrawRenderer"="opengl"
"MouseWarpOverride"="enable"
"Multisampling"="enabled"
"OffscreenRenderingMode"="fbo"
"PixelShaderMode"="enabled"
"RenderTargetLockMode"="auto"
"SoftwareEmulation"="disabled"
"UseGLSL"="enabled"
"VertexShaderMode"="hardware"
"VideoDescription"="NVIDIA GeForce 9800 GX2"
"VideoDriver"="nv4_disp.dll"
"VideoMemorySize"="512"
"VideoPciDeviceID"=dword:00000640
"VideoPciVendorID"=dword:000010de

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Fallout 3 Game of the Year with DLC working
by Skyggen on Sunday January 24th 2010, 20:48
First install wine 1.1.37

Ubuntu wine has a ubuntu repo for karmic I used as Ubuntu Karmic is only 1.1.32 or something.

Then run winecfg just to generate files and default config. Make sure to navigate to the audio tab and select oss and the defaults should be fine.

Then follow the Games for Windows - Live Client as above making sure NOT to install .Net 3.5 because it breaks in wine as of yet.
A bit of clarity for the override.
winecfg -> libraries.
type msasn1 click add, then click edit set native only.
same for xlive.

Then get winetricks and run the sh winetricks d3dx9 cc580 command.

Install off the DVD. Fallout 3 has some sort of Securom BS which appears to break trying to copy it local and install.

Next download and install the 1.7 patch
static.bethsoft.com/fo3/patch/1.7/Fallout3_1.7_English_US.exe

Fallout 3 should launch at this point. Provided you have Disc 1 in the DVD drive and Wine can see it. Otherwise it will fail.

Next we need to get the FalloutLauncher working.

sh winetricks crun2005

Your FalloutLauncher will now be working.

To install the DLC just insert disc 2 into drive and install as normal. You still need disk 1 in the drive when you start it again or it will fail.

Sound is weird unless you install alsa-oss
apt-get install alsa-oss fixes this.

I run fallout with the following command:
aoss wine "C:\Program Files\Bethesda Softworks\Fallout 3\FalloutLauncher.exe"

Karmic Koala
2.6.31-17-generic #54-Ubuntu SMP Thu Dec 10 17:01:44 UTC 2009 x86_64 GNU/Linux
winehq repo wine v.1.1.37

.Net 3.5 and Securom make this a pain.

[post new] [reply to this]

Audio in FalloutLauncher and no sound in game
by Amarao on Saturday January 23rd 2010, 16:17
I think, I found a workaround: Game shall be started without launcher. If launcher make sound, no sound be avaible in game (dunno why).

So, go to Fallout3 directory and run it directly ./Fallout3.exe (after settings have been setted in Launcher).

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xrandr dual monitor configuration
by Amarao on Saturday January 23rd 2010, 15:55
I found some problems with using dual monitor configuration: FalloutLauncher does not seen any fullscreen resolution (list is empty).

I solve this problem with using a windowed mode (in FalloutLauncher). I think this similar to problems of many games, which one see not a two xrandr screens, but a single very wide screen.

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xlive crash on start
by wmute on Friday January 22nd 2010, 14:11
I got fallout 3 (patched to 1.7) started by first disabling games for windows live with disabler that can be found here:
www.fallout3nexus.com/downloads/file.php?id=1086
and then copying the xlive.dll from my system32 to fallout3 directory.

That got me to the main menu. Now, if I could just get sound working ...

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Why is this rated gold ?
by airtonix on Thursday January 21st 2010, 23:20
It doesn't even run.

1) can't install gamesforwindowslive.
2) spews out millions and millions of lines about failed detection of render mode
3) silenty exits without any indication why it doesn't work

4) howto on this page is missing critical steps to even get to this point.

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by Sugi on Monday January 11th 2010, 22:10
I can't get Fallout 3 past the Launcher or into the game if I use Fallout3.exe.

pastebin.ca/1747834

Ubuntu 9.10 x64
GeForce GTX 260
wine-1.1.36
VideoMemory
Winetricks

[post new] [reply to this]

  • RE: by airtonix on Tuesday January 19th 2010, 3:30
    • RE: by airtonix on Tuesday January 19th 2010, 6:45
  • RE: by smelly on Saturday January 23rd 2010, 3:20
    • RE: by smelly on Saturday January 23rd 2010, 3:22
      • RE: by Sugi on Monday January 25th 2010, 18:55
        • RE: by smelly on Monday January 25th 2010, 19:07
    • RE: by NSLW on Saturday January 23rd 2010, 4:18
      • RE: by smelly on Saturday January 23rd 2010, 4:25
Work without patch wine
by evilgoblin on Wednesday December 9th 2009, 20:46
Yes, like i read here.. works installing

www.microsoft.com/games/en-us/live/Pages/livejoin.aspx

(the exe gfwlivesetupmin.exe not install fine, i just go /windows/temp/dx.... and execute all files to install ..)


i uploading video show like work....

www.youtube.com/watch?v=oFnEv3PPNew

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It works!
by Per Johansson on Monday December 7th 2009, 17:35
It took a day our two to get it running, but now I'm outside Megaton :)

Ubuntu 9.10 Studio 32-bit w. 2.6.31-16-PAE-kernel
Nvidia 195.22, compiled on system
Wine 1.1.34, compiled on system, no patch but a lot of "winetricks" and GamesForWindowsLive3 + .net 3.5 SP1, using Windows 7 as alias, msasn1.dll added in system-folder
DX9 August 09 using the 3D3 registry-settings on this page
OSS 4.2, compiled on system

Fallout 3 installed through Steam(running on Wine), patched to 1.7.

The game runs fine and is very playable with good framerate and all menus are functional, and the graphics is great @ 1280x1024 @ highest settings, can't see any difference from Windows except a few flickering shadows sometimes.

E8400, 4GB(PAE), 9600GT 512MB

/Per

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DLC
by Sam on Saturday November 21st 2009, 8:51
Has anyone been able to find a way to get DLC through XLive onto Fallout 3?

I thought that maybe there might be a way I can get a copy of the files from my windows partition.

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  • RE: DLC by Foone on Sunday November 22nd 2009, 13:10
Works on ATI without ati driver config and work better!!
by Carlos Rodriguez on Friday November 20th 2009, 11:02
Works on AMD Athlon X2 3600+ 1.9Ghz - ATI HD 4350 512MB - 2GB 800 Ram - Wine 1.1.33 but add some register keys

I use same register keys for nvidia but modify some values and copy ati files from windows/system32 installation folder to windows/system32 folder in wine directory

Also copy microsoft.net, fonts and system folder from win installation to windows folder in wine

Run regedit and browse to: Current_user/Software/Wine/Direct3D. If Direct3D key doesn’t exist, create it. You may want to set following values:


This is for ATI:


"DirectDrawRenderer"="gdi"
"VideoMemorySize"="512"

[post new] [reply to this]

Works on ATI!!!!
by Carlos Rodriguez on Wednesday November 18th 2009, 10:34
Works on AMD Athlon X2 3600+ 1.9Ghz - ATI HD 4350 512MB - 2GB 800 Ram - Wine 1.1.33 but add some register keys

I use same register keys for nvidia but modify some values and copy ati files from windows/system32 installation folder to windows/system32 folder in wine directory

Also copy microsoft.net, fonts and system folder from win installation to windows folder in wine

I have installed in windows catalyst 9.11

Run regedit and browse to: Current_user/Software/Wine/Direct3D. If Direct3D key doesn’t exist, create it. You may want to set following values:


This is for ATI:


"DirectDrawRenderer"="gdi"
"OffscreenRenderingMode"="fbo"
"RenderTargetLockMode"="enabled"
"UseGLSL"="enable"
"VideoDescription"="ATI Radeon HD 4350"
"VideoDriver"="ati3duag.dll"
"VideoMemorySize"="512"

[post new] [reply to this]

FalloutLauncher.exe does not start
by Tomas on Saturday November 14th 2009, 4:43
On Wine 1.1.33, when I try to start FalloutLauncher.exe on DVD it returns:
err:winedevice:ServiceMain driver L"atksgt" failed to load
err:winedevice:ServiceMain driver L"lirsgt" failed to load
fixme:actctx:parse_depend_manifests Could not find dependent assembly L"Microsoft.VC80.CRT" (8.0.50727.762)
err:module:import_dll Library MSVCP80.dll (which is needed by L"Z:\\mnt\\FalloutLauncher.exe") not found
err:module:import_dll Library MSVCR80.dll (which is needed by L"Z:\\mnt\\FalloutLauncher.exe") not found
err:module:LdrInitializeThunk Main exe initialization for L"Z:\\mnt\\FalloutLauncher.exe" failed, status c0000135

After putting MSCVP80.dll and MSCRV80.dll in system32 folder, it returns:
err:winedevice:ServiceMain driver L"atksgt" failed to load
err:winedevice:ServiceMain driver L"lirsgt" failed to load
fixme:actctx:parse_depend_manifests Could not find dependent assembly L"Microsoft.VC80.CRT" (8.0.50727.762)
fixme:mixer:ALSA_MixerInit No master control found on HDA ATI HDMI, disabling mixer
fixme:mixer:ALSA_MixerInit No master control found on HDA ATI HDMI, disabling mixer
err:module:attach_process_dlls "MSVCR80.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for L"Z:\\mnt\\FalloutLauncher.exe" failed, status c0000142

And I really wonder what the first two messages mean:
err:winedevice:ServiceMain driver L"atksgt" failed to load
err:winedevice:ServiceMain driver L"lirsgt" failed to load

[post new] [reply to this]

We have a void problem
by oiaohm on Monday November 9th 2009, 7:11
Patches being used for this program own to this bug
bugs.winehq.org/show_bug.cgi?id=15839 that is closed

The patches are not related to the issue what caused this bug to be opened so yes it correct to be closed.

Even worse there is more than 1 solution to the problem.
bugs2.winehq.org/attachment.cgi?id=24289
bugs2.winehq.org/attachment.cgi?id=24230
Are two different paths around problem that are not being tested.

Really a new bug needs to be created for this issue or exist bug found covering the issue. Applications seeing the wrong video card information.(Ok better name require) Message posted on to end of bug 15839 pointing to the new bug over this issue. Links to the attachments that works need to be in the bug truly targeting this issue.

At no time should any attachment in bugzilla be disconnected from its bug number it was created on. Makes finding it for updates hard. Or in cases that a bug was valid closed to get in there to find out about any other patches created related that did not relate to why the bug was opened in the first place.

Current patch being used need a code clean up. Without a open bug number this is kinda not going to happen. Without a open bug number patch is not on any path to get merged. Only open bug numbers can be attached to applications to get voted to show need as well. Its being lost to the void.

This has just been process breakdown. Lets see if we can get it back on track.

[post new] [reply to this]

2D Mouse Fix
by Brettskeh on Saturday November 7th 2009, 0:40
I've managed to get some decent control back over my mouse in menus, etc.

Edit your FalloutPrefs.ini

Under [Controls] add the following lines-

fForegroundMouseAccelBase=0

fForegroundMouseAccelTop=0

fForegroundMouseBase=0

fForegroundMouseMult=0

This disables mouse acceleration and seems to fix freaky mouse behaviour for the most part. Enjoy!

[post new] [reply to this]

Cannot play after installing the GOTY Edition
by ehren on Tuesday November 3rd 2009, 20:03
I bought and installed the GOTY edition, but when I find the "Fallout3.exe", or the "FalloutLauncher.exe" it seems like it is starting in the bottom of the screen, but disappears. I have in the pact configured wine to run with Oblivion,and Fallout trilogy, except Fallout tactics won't work. I just tested them today they still work, I cannot figure out how to do the "patching" and all that in the "howto" section, if someone could explain it easier.
I have a Athlon x2 64 processor, a EVGA 9800GT video card.

Thanks for your help.

[post new] [reply to this]

wine 1.1.32
by Tuomas on Saturday October 31st 2009, 6:35
The game runs fine with patched wine 1.1.32, although it is rather slow some times. My Linux distribution is Ubuntu 8.10 Intrepid Ibex (64 bit). I installed (and patched ) Fallout 3 (1.7) using the playonlinux and wine which are in the ubuntu repositories. Then, I removed both playonlinux and wine, and did `sudo make install' in the patched wine source directory. For me, it was important to remove the stock wine, since the "dlls" seem to be in the same directory for both the ubuntu wine and the custom build. (Or I do not know how to prefix the whole wine compilation correctly) There are good instructions for how to build wine in the WineHQ Wiki.

I define the WINEPREFIX variable to the wine folder created with playonlinux, define WINEDEBUG=-all, and execute `wine Fallout3.exe' or `wine FalloutLauncher.exe' in the Fallout3 folder. The launcher seems to require the DVD.

The mouse was behaving strangely until I defined the WINEDEBUG=-all.

[post new] [reply to this]

Works with playonlinux, but with no music
by Darin on Saturday October 24th 2009, 22:26
I installed the box version with playonlinux but the music does not play. What can I do to fix this?

[post new] [reply to this]

Antialiasing
by cosmophobia on Saturday October 24th 2009, 3:15
Hello,

another question. : )

Fallout 3 works now with a self-compiled wine.

I tried enabling antialiasing in the gameoptions & forcing it through
the NVidia-driver, but it won't work.

Antialiasing works with other wine-games.
Do you have any idea how to get it working with Fallout 3 too!?


My system: Mandriva 2009.1 x86_64 @ AMD Phenom X4 940, 4GB RAM, NVidia GeForce GTX 260 (896 MB RAM)

[post new] [reply to this]

Crashes on new/loading game
by cosmophobia on Saturday October 17th 2009, 12:37
Hello,

I tried installing Fallout 3 with PlayOnLinux (3.7/patched wine 1.1.31) and without (unpatched wine 1.1.31 without any tweaks). In both cases the game installs and starts fine.
When I try to start a new game (or load a downloaded one) the game crashes after loading a few secounds.

I tried a patched (1.7) and unpatched game. I tried using cracks. It's always the same.

My gameversion is german.

My system: Mandriva 2009.1 x86_64 @ AMD Phenom X4 940, 4GB RAM, NVidia GeForce GTX 260 (896 MB RAM)

Any ideas, what should I try to do next!?

[post new] [reply to this]

Fallout3.exe quits at startup
by RC on Tuesday August 11th 2009, 23:07
I've successfully gotten the Fallout Launcher to load. However, when running Fallout3.exe, it quits at startup with the following messages:

With windowed mode on:

Failed to initialize renderer.
Windowed mode not supported on this Adapter.

With windowed mode off:

Failed to initialize renderer.
Your display doesn't support the selected resolution. Please set a
different resolution in Fallout 3's Launcher under 'Display Settings'.

(It shows this regardless of what resolution I set in FalloutPrefs.ini, including the Fallout defaults and my screen's native resolution.)

Versions: Fallout 1.7, wine 1.1.27 (built from source with the above patch applied), and with the following installed from winetricks: d3d9, vcrun2005, and vcrun2005sp1 (for a few required DLLs). Using XQuartz 2.3.3.2 on a Mac.

[post new] [reply to this]

FOSE - Fallout Script Extender works
by DL on Friday July 31st 2009, 0:11
Just thought I'd let everyone know, that FOSE works, which is good news for mods in general.I tried the mod FO3Fps (shows frames per second in game) and it works perfectly.Too bad the oblivion counterpart OBSE, still doesn't work.

[post new] [reply to this]


by Jari Vetoniemi on Sunday June 14th 2009, 12:19
As the howto is not really detailed and i posted this as reply so some users dint see this so I'm gonna tell how i got this game work like Charm without heads tho.

Heres how:
1) I checked my shaderpack in renderinfo.txt file
2) Replaced it with Shaderpack019 (You may try others also if 019 wasn't good)
3) Searched fallout.ini and falloutprefs.ini for word decal
4) Every occuranse of the word Decal i setted to 0
5) If you have Quad Core or more than 2 cores:
5.2) Make bUseThreadedAI to 1 in Fallout.ini
5.3) Insert this after it then iNumHWThreads=2

If the game still crashes at startup you have to put useFaceGenHeads=0 in fallout.ini, this disables heads, but the game will work. This is because Fallout 3 has poor hardware compatibly and don't work well with all hardware. Now the game works just like under Windows with same proplems and bugs. You still may get flickering after playing some hours and slowdowns and rare crashes, but this happens also in Windows. I play with Very High settings btw =)

I have Q6600 and nVidia GForce 8600 GT. Hope this helps.
Btw, i really suggest installing latest version of PlayOnLinux and install Fallout 3 with the script that is already in the POL Repo. Because this game can easily break compatibly with your other Wine programs. And the POL Script just works after you've done the stuff above.

[post new] [reply to this]

  • RE: by Jari Vetoniemi on Sunday June 14th 2009, 12:24
Game Locked at Birth Scene
by Shannon T on Monday March 30th 2009, 11:42
The first ever bug that totally ruin the game experience

"Right after the nurse leaves and the mother says "we did it" the game becomes idle, only the e button works making the baby cry, the dad says nothing, nor leaves and nothing happens. "

And reading from a post from other forum, one of the guys said something like "you can tell straight away whether an install went right or wrong, If it detects it as all high but no water and no certain things, then u know its a goner." which is exactly happening to me, but it's a complete different story when the game is installed into my friend's PC, he's playing it right now.

i'd being trying and reinstalling for the 6th time so i dont know what to do.

while I was trying to find a solution, i stumbled across Wine
so i was just wondering, should i do the "Wine" thing? with the reg and stuff which is shown above the first post?

[post new] [reply to this]

disabling securom
by Jim Robert on Saturday December 27th 2008, 18:09
Due to the fact that many WINDOWS PC's have problems with incorrect detection of virtual drives - which disables fallout 3 - A patch has been released to disable the check. If you have an issue with this (I did) try using the patch.

support.securom.com/fallout3/

good luck!

[post new] [reply to this]

the end of the world as we know it
by shnull on Wednesday November 19th 2008, 1:48
I finished the game yesterday, totally, i cant say i did every single quest but i did a LOT. Used almost any weapons and definitely any skills. Compared to windows only differences are FAR better loading times on Linux, and slightly less fps in VATS on Linux.
If anyone's interested, i wrote this perl script that helps me hack the terminals in (mostly two but) three passes.

Find it here :
paste.ubuntu.com/74200/

feel free to adapt, send me a msg if you do, if you know perl you can get the routine from it, if you don't, well, take some time, its a useful scripting lng when using linux, though not one of the youngest,

Keep up the good work , winers ;-)

[post new] [reply to this]

Patch for mouse problems (ver. 2)
by Mirek Slugeň on Tuesday November 18th 2008, 1:03
Hi I fixed lockpick issue in my previous patch for mouse, you should push mouse button and move with mouse to lockpick.

link: bugs.winehq.org/attachment.cgi?id=17342

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Crashes are related to SM 2.0B+
by Mikael Åkersund on Tuesday November 4th 2008, 8:13
The reason that Fallout3 crashes when starting a new game is that some of the shader effects added require SM 2.0 B or higher. Oblivion only required SM 2.0. Windows users with Radeon 9x00 cards or Intel 965

To get past the New Game crash edit Documents/My Games/FALLOUT.INI and set bUseFaceGenHeads=0

You'll be able to see the intro movie, your birth, customize your character and take your first steps. All characters won't have any heads and the game is going to crash soon after that.

There's an effort over at www.oldblivion.com/sm/index.php?topic=5831.0 to rewrite Fallouts shader effects to SM 2.0, much in the same way as was done with OldOblivion.

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