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Sacred 2 - Fallen Angel 2.0.2 --> 2.43.0



Category: Main > Games > Role Playing Games > Sacred 2 - Fallen Angel > 2.0.2 --> 2.43.0


NameSacred 2 - Fallen Angel
Version2.0.2 --> 2.43.0
License Retail
URLhttp://www.sacred2.com
Votes 1
RatingGold
Wine Version1.4.1
Maintainers of this version:
Description
This version refers to both the DVD Box and Online Purchased version of Sacred 2 - 2.0.2.
The results should include even patches installation, up to 2.43.0
Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results (selected in 'Test Results' table below)

What works

- Installation from hard drive runs pretty fine.

- Updating the game up to 2.02.2 > 2.40 > 2.43 works,

- Movies, quest, main menu and playing a long game work.

- Multiplayer works

- Activating the game (Securom Protection) works fine.

- Launching the game with Win XP compatibility works fine.

- Elite installation pack runs fine, but it has to be installed from hard disk. 


What does not
- Installation from disk: the game asks for the second dvd, but doesn't recognize it.


What was not tested
-


Additional Comments

I have DirectX 9.1c installed, hence only GOLD rating. I didn't check if it is required, anyway.


*** Follow the HowTo and Tips Note for helpful informations ***
Test Results
DistributionTest dateWine versionInstalls?Runs?RatingSubmitter
ShowUbuntu 12.10 "Quantal" x86_64 (+ variants like Kubuntu)Mar 11 20131.4.1 No, but has workaround Yes Gold Patroclo Picchiaduro 
ShowLinux Mint 13 "Maya" x86_64Sep 11 20121.4 Yes Yes Gold an anonymous user 
CurrentFedora 15 x86_64Aug 17 20111.3.24 No, but has workaround Yes Gold an anonymous user 
ShowFuntoo Linux AMD64Jan 01 20111.2.2 No, but has workaround Yes Gold Mark Montgomery II 
ShowUbuntu 10.04 "Lucid" x86_64 (+ variants like Kubuntu)May 27 20101.2-rc1 No, but has workaround Yes Gold an anonymous user 


Known bugs
Bug # Description Status Resolution Other apps affected
33763 Sacred 2 : HLSL shader parsing failed error with built-in d3dcompiler_43 UNCONFIRMED View

 
HOWTO and TIPS

### Installation ###

Installation from DVDs does not work (It does not ask for second disk, up until now)

Howto:
Copy both the DVDs onto the same directory tree on your personal system.
Launch installation from that directory, and enjoy Sacred 2.

 

### Activation ###

You may encounter problems while activating Sacred 2 Gold Edition: the activation may hang on several minutes and then fail, or the game may be activated and still ask for licence activation.

Howto:
Verify that you have read/write/execute permissions onto all the directories the game uses, because the activation needs to create several files in your local file system. Then execute the game always from the local directory of sacred:

cd $HOME/.wine/drive_c/Programs/Deep Silver/Sacred 2 - Gold/system
wine ./sacred2.exe

Remember that you can activate the game even manually, this way should always work.

(Note: for me there haven't been any issue in Securom ACTIVATION since the 1.2 version of wine)

 

### Improve Poor Graphic Performance  ###

Some users observed that on certain platforms, disabling Physx helps improving performance.

Another trick is to Locate the Directory: /home/your_user_account/.wine/drive_c/users/your_user_account/Local Settings/Applications/Ascaron Entertainment/Sacred 2
Create a NEW file named <o­ptionsCustom.txt> and write these lines:

settings.enableMobilitySupport = 0
settings.usePhysHW = 1

Save and quit.


### Get Audio Working ###

Patched Version of Sacred 2.64.0, or even the game from the dvd box itself, may encounter Audio Glitches or complete absence of Audio.

Fix: (works with both 32 and 64 bit architectures)

Open Configure Wine and select the tab named "Libraries".

Set an override for the library openal32, and select from the Modify Menu the entry Native then Builtin.

OR

Put DIIOverrides key for openal32 to native and native only. (Anders Erik Hägg

­ 

### Get Video Working ###

There should not be any graphic issue with current versions of wine.

Anyway, there are some Game (not Wine) specific solution to some graphic problems.

Do not hesitate to post problems you encounter: common solutions would then be added.

 

### Avoiding Crashes ###

Ascaron released a tool that helps in crash avoidance: Sacred 2 - Cleanup Utility

 

### Directx9c - (Obsolete) ###

Important:What Follows is no more needed for newer Versions of Wine. It has been kept for Completeness and old versions users.

You need to copy a native d3dx9_36.dll to your $HOME/.wine/drive_c/windows/system32/ directory. You may download it fr­om here or get it from an existing Windows installation.

If you still face troubles you may have to turn on FBO. To do so, open registry (wine regedit) and add the following String-Value: HKEY_CURRENT_USER\Software\Wine\Direct3d\OffscreenRenderingMode and set it to "FBO" (without the "").

If the game still doesn't run you got the same problem as me, and probably a ATi graphics card, and/or a 64 bit system.

­

 

The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

Crah on Start
by Bastian Kennel on Tuesday October 18th 2011, 14:45
Hallo,

the install method works fine. Upon first start I get the following output. I use wine 1.3.28 on Ubuntu 11.10 64 Bit.


wine: Call from 0x7ed27639 to unimplemented function msvcp80.dll.? set_new_handler@std@@YAP6AXXZP6AXXZ@Z, aborting
wine: Unimplemented function msvcp80.dll.? set_new_handler@std@@YAP6AXXZP6AXXZ@Z called at address 0x7ed27639 (thread 0009), starting debugger...
Unhandled exception: unimplemented function msvcp80.dll.? set_new_handler@std@@YAP6AXXZP6AXXZ@Z called in 32-bit code (0x7ed27639).


And afterwards a few dumps of stacks, threads and traces and then:


wine: Call from 0x7ed27639 to unimplemented function msvcp80.dll.? set_new_handler@std@@YAP6AXXZP6AXXZ@Z, aborting
wine: Call from 0x7ed27639 to unimplemented function msvcp80.dll.? set_new_handler@std@@YAP6AXXZP6AXXZ@Z, aborting
fixme:win:EnumDisplayDevicesW ((null),0,0x7f3d2d0,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x7f3ce50,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x7f45754,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x7f452d4,0x00000000), stub!
fixme:msvcr90:__clean_type_info_names_internal (0x2789598) stub
fixme:msvcr90:__clean_type_info_names_internal (0x1b4606c) stub
fixme:msvcr90:__clean_type_info_names_internal (0x251cb20) stub
fixme:msvcr90:__clean_type_info_names_internal (0x1ef1f68) stub
fixme:msvcr90:__clean_type_info_names_internal (0x2104f08) stub
fixme:msvcr90:__clean_type_info_names_internal (0x3a3af8) stub
fixme:msvcr90:__clean_type_info_names_internal (0x33b4f0) stub
fixme:msvcr90:__clean_type_info_names_internal (0x327368) stub
fixme:msvcr90:__clean_type_info_names_internal (0x100e93b8) stub
fixme:msvcr90:__clean_type_info_names_internal (0x2da130) stub
fixme:msvcr90:__clean_type_info_names_internal (0x23b1d8) stub


Finished by a window saying that sacred 2.exe has encountered a serious problem and needs to close.

Can anybody help me?

Thank you!

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Random Authentication Loss
by Mark Montgomery II on Sunday February 13th 2011, 19:18
For the most part it seems to be running great, but it seems to have an issue with randomly losing the DRM authentication. Sometimes at startup, sometimes after playing a while. Usually after restarting a time or two things are fine again for a while.
It's fairly random. Has anyone else had this issue?

[post new] [reply to this]


by Anders Erik Hägg on Monday January 31st 2011, 15:52
Ok my first scribble

For sound I found putting the key DllOverrides key for openal32 to native and native only.

Somehow it fits windows and wine emulates windows. Now I got sound working. Yay

Game crashes on higher settings with the water effects on an ATI Radeon 3200 graphics card.

Maybe something to do with pixels. Help appreciated

[post new] [reply to this]

  • RE: by an anonymous user on Tuesday February 1st 2011, 1:43
  • RE: by Mark Montgomery II on Sunday February 13th 2011, 19:24
    • RE: by an anonymous user on Monday February 14th 2011, 1:41
no picture after the cinematic
by Fanette JEANNET on Tuesday July 20th 2010, 1:48
First excuse my english, I'm french... (!)

I followed your instructions, and thought I had the game work (was so happy!) as I could launch it and access the first cinematic... But after this I get a dark screen... The sound seems to be ok, but I can't play as I don't see my character, neither the landscape or anything else... Do you have any tip for me?

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Updating fails
by Mark Montgomery II on Thursday March 18th 2010, 23:55
I copied everything off the DVDs and install worked fine (fresh XP wine configuration).
The game seems to run fine (I did a quick test in trial mode), but will not update.
The Sacred2-US-2_40_0_0.exe starts to check and then says that files are changed and therefore it can't install.
Has anyone else had this problem?

I am going to make a fat32 partition and try installing to there to see if there's an issue with the updates doing file checksums on files on ext3.

[post new] [reply to this]

Setup fails, not complete
by Andreas Allacher on Friday May 22nd 2009, 4:15
Hi,

I have now tried v1.1.21 and v1.0.1 to install "Sacred 2". However, none if it works correctly. With v1.0.1 it says that the Setup was successfully finished but actually it wasn't because it never asked for Disk 2.
With v1.1.21 it is nearly the same except the setup itselfs recognizes that the Setup wasn't successful (it actually says that it got aborted, which it didn't though).

I also have download v2.4.0 to patch immediately after install and that one also checks the files and as I thought it displays that the installation is corrupt.

Furthermore, with v1.1.21 there is an error message at the beginning of the Setup regarding rescanDevNode.exe (that one seems to be related to the included PhysX in the Setup). That error message didn't show up in v1.0.1 if I remember correctly.

[post new] [reply to this]

Crash on startup
by Daniel Spies on Sunday November 23rd 2008, 5:36
I think this is the important line on my Sacred 2 crashes:
err:ntdll:RtlpWaitForCriticalSection section 0x7e451800 "d3d9_main.c: d3d9_cs" wait timed out in thread 002b, blocked by 0009, retrying (60 sec)
Though I don't understand what it means...

[post new] [reply to this]




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