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Call of Duty 5: World at War 1.xx



Category: Main > Games > 1st Person Shooter > Call of Duty 5: World at War > 1.xx


NameCall of Duty 5: World at War
Version1.xx
License Retail
URLhttp://www.callofduty.com
Votes 5
RatingBronze
Wine Version1.1.26
Maintainers of this version:
Description
Call of Duty: World at War retail version
Selected Test Results (selected in 'Test Results' table below)

What works

(windows xp at less)

installation, desktop icons


What does not

run game, error window "could not find dvd drive"

no icons in wine menu, but Activision folder and files present.


What was not tested
game


Additional Comments

used configuration .dll and directx 9 updated from :
http://doc.ubuntu-fr.org/wine_directx
Test Results
DistributionTest dateWine versionInstalls?Runs?RatingSubmitter
ShowDebian GNU/Linux 5.0 "Lenny" x86_64Aug 10 20091.1.26 Yes Yes Bronze Joško 
ShowUbuntu 9.04 "Jaunty" (+ variants like Kubuntu)Aug 01 20091.1.26 Yes Yes Bronze David 
CurrentUbuntu 8.04 "Hardy" (+ variants like Kubuntu)Jul 27 20091.1.26 Yes No Garbage amalric 
ShowUbuntu 8.10 "Intrepid" x86_64 (+ variants like Kubuntu)Jan 19 20091.1.13 Yes Yes Bronze Christoph Korn 
ShowGentoo Linux AMD64Jan 18 20091.1.12 Yes Yes Bronze ZeXx86 


Known bugs
Bug # Description Status Resolution Other apps affected
16241 Call of duty 5 World at War : Fails to initialize NEW View
16942 Call of Duty 5 has no sound NEW View

 
HOWTO
HowTo for Call of Duty 5: WaW - for testers only
(Tested with wine 1.1.13, 1.1.12 and 1.1.11)
1. sh winetricks directx9 (http://wiki.winehq.org/winetricks)
2. regedit sound.reg (sound.reg being this file: http://bugs.winehq.org/attachment.cgi?id=18560)
3. patch your wine sources with this patch and compile: http://bugs.winehq.org/attachment.cgi?id=18559
4. copy the XAudio2_0.dll into the ~/.wine/drive_c/windows/system32 directory. Download XAudio2_0.dll from http://rapidshare.de/files/41317359/XAudio2_0.dll.html
5. game should work at this moment (it is only workaround - without in-game sounds)

 

The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

CoD5 v1.6 with wine-1.1.30
by Temar on Thursday October 1st 2009, 8:27
I had to use a clean wine environment to get it to install.

1. Create COD5 WINE-Environment:
1.a) export WINEPREFIX="$HOME/.wine_cod5"
1.b) wineprefixcreate

2. Install Game and Patch:
2.a) wine setup.exe
2.b) wine CoDWaW-1.2-PatchSetup.exe
2.c) wine CoDWaW-1.2-1.4-PatchSetup.exe
2.d) wine CoDWaW-1.4-1.5-PatchSetup.exe
2.e) wine CoDWaW-1.5-1.6-PatchSetup.exe

3. Copy required DDLs
3.a) Download XAudio2_0.dll: rapidshare.de/files/41317359/XAudio2_0.dll.html
3.b) Download Registry Settings: bugs.winehq.org/attachment.cgi?id=18560 to sound.reg
3.c) cp XAudio2_0.dll $HOME/.wine_cod5/drive_c/windows/system32/
3.d) regedit sound.reg

4. Get NoCD/DVD Patch
4.a) Get Patch from www.gamecopyworld.com
4.b) cp CoDWaW.exe $HOME/.wine_cod5/drive_c//

5. Run it

You might want to delete the temporary/installer files from $HOME/.wine_cod5/drive_c/windows/temp/ and $HOME/.wine_cod5/drive_c/windows/Installer/ as the installer does not delete them and they are HUGE.

You might also want to get the "d3dx9_37.dll" and copy it to $HOME/.wine_cod5/drive_c/windows/system32/. I have the feeling that I get better fps with this DLL instead of the builtin wine version.

I could not get sound to work at all. I even unpacked all the game's IWD files and converted the game sounds from ADPCM WAV to uncompressed 16bit PCM WAV files. Unfortunately the game does not seem to support uncompressed PCM files anymore. With the converted sound files I get the error message "Streaming file does not have the PRIV chunk" in the game's console log.

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How to get CODWAW 1.0 - 1.4 to install.
by Justin Breithaupt on Saturday September 12th 2009, 14:41
I had some very interesting "Fun" getting this to work. I don't want anyone to experience the same torture and I didn't see these instructions posted anywhere so here you go:

justuselinux.blogspot.com/2009/09/how-to-install-call-of-duty-world-at.html

I'm still toying with the idea of finding an app that will configure the sound devices correctly. I'm even trying Windows Media Player 11. Whatever it takes to get sound.

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1.5 version works without patching Wine
by Joško on Monday August 10th 2009, 10:20
Hello,

after downloading a bunch of patches to CoD5 and patching it to 1.5 version I've successfuly ran it. Very playable, AAx4 AF max on 1680*1050 on a 3.0GHz Quad core with GTX260 and 185.18.29 nVidia drivers!

I've noticed I already got XAudio file in system32 and just downloaded the registry needed. Installed the game, patched it and runs.

Sound doesn't work and you can't create a online account (the game can't seem to connect online?) but that's maybe my own problem to fix.Also I didn't went pass mission one since playing without sound isn't my style.

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1.1.19
by Chris Andrews on Tuesday April 14th 2009, 20:25
Followed HOWTO to get it running - still patches against 1.1.19-f43762f

Installs flawlessly
Runs 10-20FPS on a 9800GX2 with nvidia drivers (180.44)

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Working, but unplayable !
by ryan on Monday January 26th 2009, 17:29
Got it working as per instructions but the frame rate is incredibly poor, less than 1 FPS ! Works fine in windows fps wise on same hardware.
Is there something im missing in the registry that may speed it up ? I added the videomemory option as it complained of "out of memory" and fbo in the wine/directx section, the fbo option helped a little.
Perhaps my system lacks the raw power to force a reasonable frame rate under wine ? COD 4 is certainly playable though .

Sabayon4 lite(Gentoo)
Wine 1.1.13 patched
AMD 3200 64
Gainward 7800GS+ 512Mb
2GB RAM

Keep up the good work folks, im sure you will get it running sweet eventually :D

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Got it working
by Rico on Wednesday January 7th 2009, 10:02
- I've installed the game with wine-1.1.11 (current git seems to be broken).
- installed directx9 via winetricks
- copied the XAudio2_0.dll from a XP installation
- added a few registry keys for XAudio2_0.dll
REGEDIT4



[HKEY_LOCAL_MACHINE\Software\Classes\CLSID\{fac23f48-31f5-45a8-b49b-5225d61401aa}]

@="\"XAudio2\"
\n"



[HKEY_LOCAL_MACHINE\Software\Classes\CLSID\{fac23f48-31f5-45a8-b49b-5225d61401aa}\InProcServer32]

@="C:\\\\WINDOWS\\\\system32\\\\XAudio2_0.dll"

"ThreadingModel"="Both"

[HKEY_LOCAL_MACHINE\Software\Classes\CLSID\{6f6ea3a9-2cf5-41cf-91c1-2170b1540063}]

@="AudioReverb"



[HKEY_LOCAL_MACHINE\Software\Classes\CLSID\{6f6ea3a9-2cf5-41cf-91c1-2170b1540063}\InProcServer32]

@="C:\\\\WINDOWS\\\\system32\\\\XAudio2_0.dll"

"ThreadingModel"="Both"


- applied this patch to the current git tree

diff --git a/dlls/dsound/dsound.c b/dlls/dsound/dsound.c
index 7032774..b82b6fb 100644
--- a/dlls/dsound/dsound.c
+++ b/dlls/dsound/dsound.c
@@ -1600,9 +1600,9 @@ HRESULT DirectSoundDevice_CreateSoundBuffer(

if (!IsEqualGUID(&pwfxe->SubFormat, &KSDATAFORMAT_SUBTYPE_PCM))
{
- if (!IsEqualGUID(&pwfxe->SubFormat, &GUID_NULL))
+/* if (!IsEqualGUID(&pwfxe->SubFormat, &GUID_NULL))
FIXME("SubFormat %s not supported right now.\n", debugstr_g
- return DSERR_INVALIDPARAM;
+ return DSERR_INVALIDPARAM;*/
}
if (pwfxe->Samples.wValidBitsPerSample > dsbd->lpwfxFormat->wBitsPe
{

- after all I started the game and it runs, it isn't enjoyable yet, but I'd say it is playable (no sound)

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Gold like CoD 4
by Daniel Spies on Wednesday November 26th 2008, 18:06
I'm wondering if this game has the potential to get to gold status, as it's using the same engine as CoD 4? If yes, I'm going to buy it... Anyone has an idea?

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