The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results (selected in 'Test Results' table below)
What works
Everything I can tell: game, videos, audio, subtitles, inventory...
What does not
Everything work.
What was not tested
Long play.
Additional Comments
It needs a patch in input.c (http://pastebin.com/6dqnZUCb).
The patch is the same also in wine 1.5.2; you just need to change the line number.
It is a pity, if wine included the patch it would be Platinum.
******
Note: This patch should not be included in wine, it's an ugly workaround that could break some other programs if included.
The clean solution is to really implement the missing functions
The game (demo) can be forced to run with OpenGL by editing the file etc/Config.prc and replace pandadx9 with pandagl (didn't try pandadx8)
The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.
by Bigfoot on Wednesday September 2nd 2009, 20:31
I searched through that config file but I'm a little confused on steps 3 and 4 actually. I guess I'm not sure what I am looking for, something with the resolution?
RE: by anTaRes on
Wednesday September 2nd 2009, 20:42
RE: by Bigfoot on
Friday September 4th 2009, 15:24
Making progress
by Bigfoot on Monday August 31st 2009, 16:42
Greetings! Well, progress is slowly being made on my end. I just figured I would post my results. I applied the patch to wine-1.1.28 and disabled D3D9 and can now "start" the game. What happens is the opening picture of Mona with the status bar on the right will show, however I will then get a black screen when the Crimson Cow and AME logos are being showed, although the music is still being played in the background.
The menu will then show up and render properly, however when I try to start a new game, I will get a black screen again and then nothing. No terminal output or anything.
This is a step forward though from what I had, so definitely thank you for this so far! I don't have a ton of time to mess around with this as the new semester just started, but in my free time I will see what I can come up with.
The game is working
by Josselin Bardet on Friday August 21st 2009, 13:42
Hi,
Good news, I have succesfully run this game!
I've made this patch to make it runnable :
cheztoi.net/patch_vampyre
The game was crashing because of GetRawInputDeviceList and GetRawInputDeviceInfoA stubs
The game (because of Panda 3D engine) seems to need at least one mouse raw device
You need also to set a virtual desktop of 1024x768 in winecfg
Finally, add a dll replacement for d3d9 in winecfg and set it to "disabled", otherwise you will have corrupted textures and white screens
Installer hangs on unimplemented function
by Markus on Wednesday November 26th 2008, 5:50
Trying to install either demo or retail game brings the same results. The installer is broken on a certain point in the setup short after the main data archives are transferred. The function in question is: