The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results (selected in 'Test Results' table below)
What works
Installing game.
Installing included Direct X and running (with manual edit of game configuration file)
Menu UI
A limited subset of graphics: Level geometry, particle effects, shadows.
Gameplay UI
What does not
Running from a fresh install (requires installing MS Direct X, manual edit to configuration file)
Tower and enemy models do not display (shadows and particle effects provide enough information to play)
What was not tested
Features not available in free demo (available from www.playgreenhouse.com/game/HDPTH-000001-01/)
Additional Comments
To play, you must run the DX9 installer (included with the game, look in folder DirectX), and manually edit the config .ini file to change the Quality option to 0 or 1 (rather than default 2). Without both of these tweaks, game will not run.
With Wine Version 1.3.29 and higher winetricks are not needed any longer to get the sound working. Just set Wine Windows version to "Windows 7"
Before install get following winetricks:
* To get sound flawlessly working: directmusic dsound
* Working graphics (except turret and alien textures): d3dx9
For a wine gaming-pc setup read this guide (you can skip the praphics part if you dont own a nvidia card: [klick] http://linux-software-news-tutorials.blogspot.com/2011/04/install-wine-and-configure-maximum.html
For wine sound setup read this guide: [klick] http://www.carpefulgur.com/forum/index.php?topic=178.0
1. Install Steam (use AppDB Steam Guide)
2. get yourself a copy of Defense Grid
3. Install the game via Steam
4. winecfg: Set Windows version to "7" and Audio to "emulation"
5. Enjoy!
Starting problems on older wine versions/ wine 1.2 stable
To get the game to load you need to edit the ~/.wine/drive_c/Program\ Files/Steam/steamapps/common/defensegridtheawakenine/config.ini
Change "Quality 2" to "Quality 0" or "Quality 1" and the game will load.
With wine version 1.3.20 and later this shouldn't be necessary anymore.
Thanks to lubosz
For further info refer to bugreport 21076
The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.
Non-black textures
by Keeeeeper on Saturday July 7th 2012, 2:11
Actually, you can improve the textures from pure black by opening the shaders mentioned above in a text editor and commenting out a few lines of code.
In each of the shader files here:
Shaders/Common/LastStandLowEndSkinnedLightingShader-V.hlsl
Shaders/Common/LastStandMidEndSkinnedLightingShader-V.hlsl
Shaders/Common/LastStandSkinnedLightingShader-V.hlsl
Comment out the lines of code shown below:
//#ifdef _XENON
float2 UV0 : TEXCOORD0; // Base map UVs
//#else
// float3 UV0AndDepth : TEXCOORD0; // Base map UVs and the depth value
//#endif