fullscreen
by Gwilly on Friday May 15th 2009, 12:24
is there some kind of coding missing for scaling/resizing?
because not only does fullscreen not work, but trying to bump down to lower resolutions the image doesnt resize at all but the pointer still renders in the correct resolution.
that would also explain the pointer being "out of sync"
also for pulseaudio issues you could wrap it in padsp with wine set to oss, even though it is abit buggy, works alright for my wine stuff
RE: fullscreen by Charles Boling on
Friday January 15th 2010, 20:41
No sound at all
by Oli on Friday March 27th 2009, 4:17
I've noticed the comment about sound in the current report but I get no sound at all. I've all the Wine audio drivers and various ways of killing pulseaudio to let the native ALSA driver work on its own (used to cause problems with steam)...