* 1) Type regedit in terminal
* 2) Go to HKEY_CURRENT_USER\Software\Wine\Direct3D (if Direct3D does not exist create it)
* 3) Add following String values
o Multisampling = Enabled
o OffscreenRenderingMode = fbo (does not work with others atm)
o RenderTargetLockMode = readtex (or textex, readtex is recommended)
o UseGLSL = enabled
o Without readtex(textex) your game will freeze after splash screen.
You also need dotnet20 and vcrun2005. They can be installed trough Winetricks.
If you get problems with MSVCRxx.dll files, dont add any native MSVCR file to Wine folder. It will broke your WINEPREFIX.
To solve this issue add native MSVCPxx.dll file instead.
* 4) Wine wont handle Last Remnant resolution correctly so you should emulate desktop. If you set display settings to 640x320 then you can run without emulation.. But kinda akward play that small.
* If you get crash on various resolutions set HKCU\Software\Wine\Direct3D\VideoMemorySize = (eg. 256, 512) at registry.
Important: If you use wine-1.1.30 and newer you have to install openAL 1.10 or later or edit your ~/.alsoftrc and add the following two lines on top:
slots=1
sends=1
Otherwise The last Remnant will get stuck on the splash screen as show in the bug 20724
Last remnant on steam
As posted on the Steam site , the full version of the game is available on site for download from today 9 april 2009
The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.
Interestingly colored textures
by Kalen Johnson on Sunday October 16th 2011, 19:01
So far, the game is running beautifully. The only thing I see wrong is during cutscenes, there are many textures, usually ones further off in the distance, that are very oddly colored. Seems to be a shader problem, but that's a guess.
Freeze after splash
by Alexia on Tuesday May 11th 2010, 11:47
ive followed the how to exactly, installed all the dependants
err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0x1
fixme:d3d_caps:wined3d_guess_card No card selector available for GL vendor 4 and card vendor 0000.
fixme:win:EnumDisplayDevicesW ((null),0,0x53c094,0x00000000), stub!
fixme:d3d_caps:wined3d_guess_card No card selector available for GL vendor 4 and card vendor 0000.
fixme:win:EnumDisplayDevicesW ((null),0,0x53bf90,0x00000000), stub!
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x158500,0x158448): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x158528,0x158448): stub
fixme:wtsapi:WTSRegisterSessionNotification Stub 0x40136 0x00000000
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 53 (SPI_SETTOGGLEKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS)
fixme:d3d:debug_d3dformat Unrecognized 1111774798 (as fourcc: NVDB) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(1111774798) in the format lookup table
fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats
fixme:imm:ImmReleaseContext (0x40136, 0x135bb0): stub
fixme:dbghelp_dwarf:compute_location Only supporting one breg (18 -> 24)
fixme:faultrep:ReportFault 0x868e25c 0x0 stub
most things just fine
by Xiangyan Sun on Sunday June 21st 2009, 20:09
I got the steam version installed in Windows and started the game from the windows drive
Loading is a little slow maybe it's 'cause reading from NTFS drive
I tried to lower the graphical settings but the slowdown is still noticeable on my 9600M GT, it seems that the lack of nVidia physX driver caused this problem.
So maybe the game cannot be played well for me until both wine and nVidia add physX support.
The game needs the native MSVRC80 libraries
by nick on Wednesday April 29th 2009, 4:52
After some posts at the forums [ forum.winehq.org/viewtopic.php?t=4670 ] it seems that you need to add the native MSVCR80.dll lib to run the game correctly in addition to what you're suggesting at the top
All Characters are black or blue during battle
by GNU_Raziel on Friday April 10th 2009, 9:36
Hi,
I bough the game today and tested it, it work good with the first cinematic then I got full black characters (no textures at all) during battle and after battle this bug extend even during cinematic.
I go worse and worse (more and more textures bugs) until it crash.
I tried some tweak (lower/lowest in-game settings, textex/readtex tests, Multisampling on/off, ect...)
May I add that the game work without ANY problems under windows, my spec :
-AMD Athlon X2 6000+
-4Gb or Ram
-GeForce 7800GS 512Mo "Extrême Edition"
-Debian Testing up-to-date
-wine 1.1.18
Too bad this bug ruin the gameplay...but nice wine is able to launch and play this game even partially.