WineHQ
Demigod 1.0



Category: Main > Games > Strategy Games > Demigod > 1.0


NameDemigod
Version1.0
License Retail
URLhttp://www.demigodthegame.com/
Votes 1
RatingGold
Wine Version1.3.37
Maintainers of this version:
Description
Retail
Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results (selected in 'Test Results' table below)

What works
Install, Singleplayer, Multiplayer (LAN)


What does not
Sometimes changing settings in the game, makes the game crash.


What was not tested
Multiplayer (Online)


Additional Comments

Followed the how-to to get a better performance.

To get LAN game working, you have to apply the current patch (or overwrite the game, from a computer with installed patch.

- Works great at AMD X3-710 with Geforce 9600gt on every tested resolution.
- Works not really good at my Laptop with ATI HD-3400 Mobility at low settings.

In multiplayer (LAN): when one computer has a lag (because of a sound like "Firstblood" or when it runs to slow), every computer will wait for the lagging computer (and will have a lag therefore, too).
Test Results
DistributionTest dateWine versionInstalls?Runs?RatingSubmitter
ShowMac OS X 10.7 "Lion"Jan 15 20121.3.37 Yes Yes Gold an anonymous user 
ShowUbuntu 9.04 "Jaunty" (+ variants like Kubuntu)Sep 19 20101.3.2 Yes No Garbage emkay 
CurrentDebian GNU/Linux 6.0 "Squeeze" x86_64Jan 13 20101.1.36 Yes Yes Gold blablabloblo 
ShowUbuntu 9.04 "Jaunty" (+ variants like Kubuntu)Jun 29 20091.1.24 Yes Yes Silver freaky-m0 
ShowUbuntu 9.10 "Karmic" (+ variants like Kubuntu)Jun 17 20091.1.23 Yes Yes Gold Xpander 


Known bugs
Bug # Description Status Resolution Other apps affected
29136 Sins of a Solar Empire (Stardock.com/Steam) does not activate NEW View

 
WARNING

Using FBO as the ORM crashes with fglrx drivers

This is not a Wine bug, it is a fglrx bug.  Please do not open a bug for this, it will just be closed.

See the fglrx bug for more details, or check the HOWTO for this app for a workaround.


 
HOWTO

To get the game working, all you need to do is open up regedit and change a few keys, else you might get "\DeviceD3D9.cpp(1032) Invalid call" when trying to launch it.

1) Type in 'wine regedit' in a graphical terminal

2) In the newly opened regedit, navigate to HKEY_CURRENT_USER -> Software -> Wine -> Direct3D. If any of those mentioned do not exist yet, just create all missing keys.

3) In Direct3D, create these String Values: "OffscreenRenderingMode" with value "fbo", "UseGLSL" with value "enabled" and finally "VideoMemorySize" with value "128" depending on your graphic's card memory. If your graphics card has 256 MB memory or more, enter the appropriate value.

4) That's it, Demigod should now run beatifully :)


 
Hang-ups when sound events occur

Sometimes when a new sound event occurs, the game might pause for a few seconds but it will continue normally afterwards. This only happens once per round and has not crashed the game for me so far, even though it does seem like the process has crashed, it has not.

You can try working around it by launching Demigod with: wine demigod.exe /nosound


 

The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

cannot launch with wine 1.3.24
by dj--alex on Wednesday July 20th 2011, 10:42
ubuntu 10.10 64bit amd phenom ii x4 975 4gb ram nvidia 570gtx
im waiting from wine 1.3.0 to start game and game still not start on every version of wine.

see only splash with"demigod" text.

game told:
pastebin.com/KGNMq6EJ

[post new] [reply to this]

Demigod crashes after every round!
by Ice on Tuesday July 6th 2010, 18:25
Here's the issue,

The game runs beautifully, the only thing is that every time a Demigod is killed, the game freezes for a few seconds. That is very bearable. But the main issue is that every time I finish a round, wether skirmish or tournament or whatever, the next time I try to start a game, it crashes. It says something about a file named Granny, or something like that. If you need anymore details, I will gladly present them. So, do you think you can fix this issue?

Thanks,

Ice

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by Sven-Hendrik Haase on Friday January 15th 2010, 16:14
Can you post any technical info on why it fails?

[post new] [reply to this]

  • RE: by Sven-Hendrik Haase on Saturday January 16th 2010, 9:15
  • RE: by Linards on Saturday January 16th 2010, 17:32
    • RE: by Sven-Hendrik Haase on Saturday January 16th 2010, 17:38
Demigod.exe launching ..
by Linards on Friday January 15th 2010, 15:10
As written in HOW-TO, I added values ti registry.
After clicking on Demigod.exe, NOTHING HAPPENS. Even splash screen is not shown! How could that be???!!!

Wine 1.1.36 ... changed all possible graphics settings in WIne ... nothing works ...

[post new] [reply to this]

Unable to start - Hardware Instancing
by Zac Laughlin on Saturday October 3rd 2009, 0:58
I get this error when I try to start the application. I have tried the registry hack, but it doesn't work either.

This is what I get when I try to start it.

Window name: Unable to start
Hardware based instancing required.
Please ensure system has current video drivers.

[post new] [reply to this]


by Simon Martin Sørensen on Friday June 19th 2009, 12:57
I just installed Demigod and ran it. It did well until i should write my profile name. Nothing happens when i hit keyboard.

I cant shift+tab ether earlier.

What could this be?

Simon

[post new] [reply to this]

  • RE: by Sven-Hendrik Haase on Friday June 19th 2009, 13:01
    • RE: by Simon Martin Sørensen on Friday June 19th 2009, 15:15
      • RE: by Sven-Hendrik Haase on Friday June 19th 2009, 15:21
        • RE: by Simon Martin Sørensen on Friday June 19th 2009, 15:28
i have always the same pb
by droopyv on Monday June 15th 2009, 11:21
i had modified my regedit , installez direct9c but i have always this code
Unknown structured exception (0x80000100) at address 0x7b840c09

Program : C:\Stardock Games\Demigod\bin\Demigod.exe
Cmd line arguments :

Callstack:
RaiseException + 137 bytes ((Unknown)(0) + 0 bytes)
Unknown symbol (address 0x7e27d6ed)
Unknown symbol (address 0x7e277daf)

Last 100 lines of log...

A full record of the log is stored in the Demigodlog.txt file

debug: Loading module '\000/lua/common/achievements/hgsa01_achievementdata.lua\000'
please help me please
thank u

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Does Win98 mode work?
by Sven-Hendrik Haase on Friday May 15th 2009, 20:05
Hey, I just had an idea and need some of you to test this out for me: Please change the Windows emulation mode to Win98/WinVista/WinXP and see what results you get and post them here.

[post new] [reply to this]

Greyscreen
by Erre on Tuesday May 5th 2009, 22:13
I get a grey screen of death after starting the game just as it loads up. It freezes but gives no errors. Anyone that knows a fix?

[post new] [reply to this]

Greyscreen
by Erre on Tuesday May 5th 2009, 22:10
I get a grey screen of death after starting the game just as it loads up. It freezes but gives no errors. Anyone that knows a fix?

[post new] [reply to this]

Multiplayer LAN Hamachi
by CustomER on Tuesday May 5th 2009, 2:31
I tried to play demigod with my friend trough hamachi, but It is not possible.

We connected to each other, started game and when first blood came, it lagged for about 4-6 seconds and than we separated, but still played, but in my game, my friend was replaced by AI and in his game I was replaced by AI.

So until somebody fix that lag, I think multiplayer is not possible. I tried to play singleplayer game to load the sound and than with my friend, but when I want to start second game, it crashes. Any idea?

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Online (Internet) Multiplayer
by Benjamin Horstman on Monday May 4th 2009, 17:15
Since none of the reviews have tested this, I thought I should try it. I'm not sure if it's possible to play online without impulse working. There is supposed to be steam-style in-game impulse via shift+tab, but I can't get that to come up in wine (perhaps because I can't run/register impulse in wine?).

At any rate, Internet play seems to be broke, causing a abort window with the following:

pastebin.com/f1e6ffd97

Here is the end of the output of the shell (It's not very useful because the d3d stuff was spamming the same thing repeatedly):

pastebin.com/f342a3e3e

All in all, it looks like the WinHttpCrackUrl function isn't implemented.

[post new] [reply to this]

WINED3DFORMAT!
by atuba on Saturday May 2nd 2009, 16:36
Every time when I am trying to start the game I get a DebugWindow and a error in console like this:

fixme:d3d:debug_d3dformat Unrecognized 909201952 (as fourcc: R16) WINED3DFORMAT

I tried to create string in regedit, but it was useless. Any idea how to fix the problem?

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Install/Run fails
by Benjamin Horstman on Saturday May 2nd 2009, 9:57
I tried to install from the CD as suggested above; this appeared to complete successfully but left my Demigod/bin directory empty; not sure what happened.

So, I installed and registered the game in windows. Now, I have the correct Demigod.exe, but the registration is busted. It wants me to re-register my key with Stardock, which obviously won't work.

Finally, I don't think anyone has been successful in getting impulse to run, which I think is ultimately what I need to do. Unfortunately, it exits without a word after installing the windows mono...

Anyone else having similar issues?

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First Blood Lag
by John on Friday May 1st 2009, 10:16
I wanted to make a post about the first blood (and other moments of player kills) lag everyone is having. Its so bad that for me, I'm actually getting dropped from LAN game when it happens.

I'm not entirely sure what's causing it. The obvious choice is sound, but I'm not so sure. Under Demigod/sounds there is a file called VOICE.fsb; this file is a compilation of all the voices in the game such as when demigods talk and when the "announcer' makes a comment ("Your War Effort has increased!") -- this is also where the "First Blood" "Smiter" and other on-death sounds are located. If loading sound was the problem, you would think that any one of these things or all of them would cause lag spikes the first time they are loaded, but it doesn't appear that any of them do -- only when I player dies does it happen.

Also, I actually went a head and removed the VOICES.fsb file completely to see if that helped any. Unfortunately, it didn't :\ On first blood I still got a huge lag spike. I'm not saying that it isn't the sound, it vary may well be, so its not looking like a good candidate.

Its apparent that it tends to happen anytime someone dies, but for me its never as bad as First Blood, and on some occasions it does lag at all. Does anyone else have ideas or thoughts?

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Regedit params
by Igor on Sunday April 26th 2009, 15:42
Game running.

My Useful Registry Keys:
OffscreenRenderingMode->"fbo"
UseGLSL->"enabled"(default)
VideoMemorySize->"128"(I think that it is not important)


My system:
CPU:AMD 4800+
Video:NVidia 8600

Best regards

[post new] [reply to this]


by John on Friday April 24th 2009, 15:29
Sorry, I have no idea what that error is point to :(

[post new] [reply to this]

  • RE: by John on Friday April 24th 2009, 15:29
  • RE: by CustomER on Saturday April 25th 2009, 1:36
    • RE: by John on Saturday April 25th 2009, 3:35
      • RE: by CustomER on Saturday April 25th 2009, 11:45
        • RE: by Calvin on Sunday April 26th 2009, 12:30
          • RE: by Calvin on Sunday April 26th 2009, 14:53
            • RE: by Mikko Rasa on Tuesday April 28th 2009, 1:34
              • RE: by CustomER on Friday May 1st 2009, 3:34
                • RE: by Mikko Rasa on Friday May 1st 2009, 4:13
Problem
by CustomER on Friday April 24th 2009, 13:02
Hi, I have some problem with DirectX, can you help me? When I start the game, it says this: warning: c:\Work\forge\main\code\src\libs\gpggal\DeviceD3D9.cpp(1032) Invalid call Do you know how to fix it?

[post new] [reply to this]

Game.prefs
by Hety on Thursday April 23rd 2009, 17:30
Can you please share your game.prefs (delete password for online account if you saved it from withing game)? I'm trying to start Demigod installed from under windows and it seems i'm doing something wrong... Even with /windowed 1280 1024 i get right sized window, but same debug log as with fullscreen.

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