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What works
Everything, after copying the original dmband.dll, dmloader.dll and dmscript.dll into the system32 folder and setting them native. You also need to set MouseWarpOverride to "force" with regedit:
The installer didn't work and I couldn't figure out why. So I installed the game under my Virtual Machine and copied the files into my wine directory.
Also the game don't start with the original CD (use a nocd-patch).
What was not tested
I played the whole game without any problems.
Additional Comments
I created two .reg files to set the MouseWarpOverride option to "force" when the game starts and set it to "disabled" after the game is closed.
You need to have a valid sound driver else the DirectMusic init will failed (and U2 too).
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music
by Quazgaa on Tuesday September 21st 2010, 22:35
You can just move the .con files out of Music/ instead of moving the whole directory out of the way to get the game to run. It will play the oggs just fine.
Runs perfectly on Dell Inspiron 1525 and Ubuntu Lucid
by Dom Sheffield on Thursday July 29th 2010, 2:51
I have managed to get this running perfectly on a Dell Inspiron running Ubuntu Lucid and the latest dev version of Wine (I did it on a clean install - it will not run with the dinput8 override, directx9, or directmusic installed).
Once the game was installed (which went without a hitch):
I used winetricks to force the mouse warp override (it's near the bottom of the list under MWO)
Went into winecfg, opened the libraries tab, and added dmband,dmscript,dmloader respectively, all set to 'native'
Still in winecfg, clicked on the 'Audio' tab, unchecked 'Alsa' driver, and checked the 'Oss' driver (the Alsa driver won't play any sounds, if you don't want a dead silent game, you need to enable the 'Oss' driver).
Went in to the main U2 directory (home/user_name/.wine/drive_c/Unreal2) and renamed the 'Music' folder to '1Music' (this bit was important for my install; if your machine hasn't got the right sound card, the game willl crash every time on trying to load a new game if this folder isn't renamed - there will be no music in the game as a result but all sounds/voices will work with the Oss driver enabled in winecfg)
Went into the U2 system directory (home/user_name/.wine/drive_c/Unreal2/System), found a file called 'unreal2.ini' (its right next to the Unreal2.exe), opened it up in gedit, set 'StartupFullscreen' to 'true' and then set 'UseVSync' to 'true' (these options can be done through the games options screens but I found it easier to do it all at once in a text editor before trying to load the game)
and finally
switched off desktop effects (it won't run properly with compositing enabled on my machine).