The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results (selected in 'Test Results' table below)
What works
Everything! No gameplay stopping problems.
What does not
Sometimes after 2 or 3 hours of playing it seems to hang at a loading screen. But that might have been just my impatience, because later on I've played for 5 or 6 hours straight, without any trouble.
Also, after exiting the game, I've sometimes had to kill wine. It seemed to stay on, along with witcher.exe.
What was not tested
Finishing the game, that will take a while.
Additional Comments
I've set this in regedit (per other users' experience):
[HKEY_CURRENT_USER\Software\Wine\Direct3D]
"DirectDrawRender"="opengl"
"OffscreenRenderingMode"="fbo"
"PixelShaderMode"="enabled"
"RenderTargetLockMode"="textex"
"UseGLSL"="enabled"
"VideoMemorySize"="1024"
Installed d3dx9 and copied d3dx9_36 to the game dir (that last one may be not needed).
This was the GOG.com edition.
The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.
Anyone tried v1.6 yet?
by Anthony on Saturday April 13th 2013, 6:24
I picked up a copy of The Witcher at EB Games and installed it using wine. According to the readme.rtf in the installed location it is:
The Witcher: Enhanced Edition (v. 1.6)
Using Ubuntu 12.04.2 LTS, wine-1.4, it crashes in launcher.exe before any graphics or sound start:
###!!! ABORT: Main-thread-only object used off the main thread: file /build/wine-mozilla-1.4/xpcom/base/nsCycleCollector.cpp, line 1267
###!!! ABORT: Main-thread-only object used off the main thread: file /build/wine-mozilla-1.4/xpcom/base/nsCycleCollector.cpp, line 1267
wine: Unhandled exception 0x80000003 at address 0x7bc71dbc (thread 0031), starting debugger...
Bug 25696 - isn't that odd?
by ML on Tuesday October 30th 2012, 16:35
Hi everybody,
I can confirm bug#25696. I've got black lines (cp. bug report). There is a workaround that works for me in most cases. If I experience the black strings I quit "The Witcher", then run another D3D application ("Two Worlds"), restart "The Witcher" and voilà... the black lines are gone... hm?
Crash at dialog selection
by José Vte. Barrachina on Sunday June 3rd 2012, 12:03
The game crashes just before showing the dialog choices at Kaer Morhen between "going to the lab with Triss" or "face the frightener". Someone with the same problem?
Crash with bloedzuiger - fixed
by Gael Le Mignot on Friday April 27th 2012, 2:39
I add a systematic crash with wine 1.4 when killing a bloedzuiger (they explode when you kill them, I think it the explosion that made it crash) and the r600g (galium radeon) driver from mesa 7.11. I don't have the crash anymore with mesa 8.0, so if you have the problem, just upgrade your mesa version (8.0 is in Debian experimental, for the Debian users).
I still have the missing health/endurance bar, and some graphical glitches, but the game is perfectly playable.
Distorted characters models
by Shmerl on Wednesday April 11th 2012, 19:34
> Some graphic anomalies that may be related to my hardware:
> some models are malformed (Triss has problems with her breasts,
> and some characters have their fingers extending to the corner of the
> screen)
I get exactly this problem with Nvidia Geforce 7300. Did anyone find a solution for this? Nothing worked for me so far (rebooting, changing settings around, and etc.).
GOG vs. Steam
by Pavel on Saturday November 5th 2011, 8:26
After many problems with Steam version I bought new on GOG and with some minor problems it runs great. Well, I don't liked Steam so nothing changed for me. : )
Quests dissapearing
by Brent Bowman on Sunday June 19th 2011, 8:03
I've noticed that some of my quests disappear, like the "Of Monsters and Men" quest gets started but after I fulfill part of the quest, the reverend stops continuing with it and it no longer appears in my Quest list. Also, the "Dead Hand of the Past" quest gets set back.
Also, as you can see up there I get my console spammed with this:
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
I'm running ubuntu 10.10, wine-1.3.21, fglrx 8.821.
ATI Radeon HD 5400 series. I have to disable GLSL, If I use GLSL I just got everything black except the text of the menu entries.
The game works!
by Gornot on Wednesday May 18th 2011, 4:51
While it is true that character models don't exactly work properly with v1.5, I have found out that after installing the game, applying the patch and running the game at least once, after setting all graphics options, I restarted the PC and logged into Ubuntu once again. Now when I start the game, the character models are rendered properly, though I recommend using the "medium" settings for the graphics, as some cutscenes look blurry. I hope someone sees this as I've found no similar info via web searches.
Winetricks
by Per Johansson on Sunday May 15th 2011, 13:30
Needs d3dx9 from winetricks. Without it it gets stuck with this message spamming:
fixme:d3dx:ID3DXEffectImpl_IsParameterUsed (0x2d42e18)->(0x0, 0x2d437b8): stub
Mouse problems
by mzneverdies on Saturday May 14th 2011, 6:10
After wine's last update (1.3.20) playing the witcher, which used to run almost perfectly), has become torture.
Mouse get crazy on over-the-shoulder view, making imposible to walk on a straight line. Also, clicking stops working randomly, making imposible to open doors, pick items, or even attacking/using signals.
maybe this has something to do with the new feature (extract from phoronix): This release of Wine provides support for optionally clipping the mouse inside full-screen window
Witcher 1.5 Install Question
by Chris on Friday May 13th 2011, 12:21
When I install with Wine everything goes fine till I get to the part about switching disks, if I switch disks Ubuntu does not recognize the switch, and if I try to mount the iso image it doesn't recognize the mount point. Maybe I'm doing something wrong, I'm fairly new to Ununtu and Linux in general. If someone could help this would be be greatly appreciated.
Graphics Bug: Characters draw weird "puppeteer's" lines
by Lars-Philip on Saturday November 27th 2010, 9:01
The Witcher runs beautifully, everything works, except for this graphics bug. Every character, be it Geralt or NPCs draw these weird lines behind them: imgur.com/qS5yb
I've tried putting all the settings to as low as possible and also put in all the registry keys that are recommended in some posts but it didn't help.
This is wine 1.3.7 on Archlinux 64bit, but the prefix is 32bit.
No text in launcher & game not running
by Sascha on Sunday September 19th 2010, 5:45
Hey there,
i have a strange problem with the launcher and the game isn't running either, which is probably related to the launcher problem too.
The launcher doesn't show any text. The links are there, i can click them, but i can't see them. After finding out, where the play link is located, the launcher closes and starts the witcher.EXE (can see via top, for example), but then nothing happens.
The exe files stays active and uses around 1-5% cpu, but theres no window opening.
I'm using Wine 1.3.3 with an own prefix for the game. MS core fonts are installed via winetricks.
Can't fill test fields
by Marek Paśnikowski on Monday November 2nd 2009, 2:19
I use FF 3.5.4 un Ubuntu 9.10 x64. I am not able to write in designated fields, and so I am not able to submit test results. Does anyone else have this problem?
unable to update and run the game...
by Mariano on Sunday October 18th 2009, 8:28
I crash with the bug 9158. I already registered my copy, but when I try to run the update (from 1.0 to 1.4), and I enter my registration info, it hangs. How did all of you playing the game to bypass this bug? :( I recon that I'm not an expert, but most of the time I can make everything work by following the how-2s.
BTW, I'm running Jaunty and wine 1.1.30. I don't have window$ installed, but I could get some files if needed from the pc at work (it has xpsp2).
healtbar, toxbar
by fetter_oml on Sunday September 20th 2009, 15:04
Shall we write CDProjekt Red about the healthbar & toxity-bar errors?
I could imagine some help from them, as they seem to make the best out of The Witcher if possible.
Unfortunately, my native language is german, and my english is everything but perfect, so communication with the team is kind of difficult.
I would very much appreciate someone from Poland / polish-speaking assisting me. PM me, comment or look for me in #winehq