This includes the current version of Torchlight and all updates for version 1. Since older binaries are no longer available once the install sources are updated, it makes no sense to maintain separate versions.
Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results (selected in 'Test Results' table below)
What works
Everything appears to be working very well, loading saving and running!
Played for about an hour and tested every feature aside from netplay.
What does not
Unknown as of yet
What was not tested
Netplay
Additional Comments
So my steps
~Before Install
# winetricks dcom98 vcrun2008 mono24
~Installed Game
# cd ~/.wine/c/Programme/Runic\ Games/Torchlight/
# wine Torchlight.exe SAFEMODE=1
~ Go to Settings--> Enter desired resolution, select ok and game will error out.
# winecfg
~ Select Graphics-->Emulate virtual desktop | enter resolution for game
# wine Torchlight.exe
Worked flawless for me!
Please, when making comments and submitting test results, please include where you got the installation files. It is not confirmed, but there seems to be enough of a difference in the installation files between different sources of where you can get/buy torchlight, so again please note that in your comments and submissions.
HOWTO
1. Buy and Download installation file from either Gamersgate.com or Steam, "torchlightgame.com" and "perforctworld.com" versions will install but will NOT run.
4. download http://www.runicgames.com/uploads/safemode.zip, extract the files and run the .bat file using wine
5. either run winecfg and configure Display to run in emmulated desktop, or use the command line $ wine explorer desktop=Torchlight,1280x1024 "c:\program files\runic games\torchlight\torchlight.exe"
Forgive me for the moment until I can confirm the above $PATH stuff again, but I am doing this from memory. I have yet to succesfully run this game as I have the torchlightgames.com version. All comments are welcome and if you have new information for this howto please also note it in the comments section so we can maintain a properly updated HOWTO.
WARNING -- Installation File Locations -- WARNING
Although we cannot advocate specific vendors, please get your sources from either Gamersgate.com or Steam. The installation files from "torchlightgames.com and perfectworld.com will install, but they will not run.
The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.
Crash while turning in quests
by ssimon on Wednesday June 16th 2010, 11:27
Hey guys!
After hours of playtime the game crashes while turning in a quest, doesn't matter which.
I did not have this problems before and I tried it with many wine versions (1.1.40+, 1.2-rc* too)
Relevant debug output:
warn:d3d:IWineD3DDeviceImpl_GetDeviceCaps (0x18c230) : stub, calling idirect3d for now
warn:d3d9:IDirect3DDevice9Impl_QueryInterface IDirect3D9 instance wasn't created with CreateDirect3D9Ex, returning E_NOINTERFACE
warn:gdi:GDI_GetObjPtr Invalid handle (nil)
warn:gdi:GDI_GetObjPtr Invalid handle (nil)
warn:ntdll:NtQueryAttributesFile L"\\??\\K:\\.PlayOnLinux\\wineprefix\\Torchlight\\drive_c\\Program Files\\JoWooD\\Torchlight\\mscoree.dll" not found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\K:\\.PlayOnLinux\\wineprefix\\Torchlight\\drive_c\\Program Files\\JoWooD\\Torchlight\\mscoree.dll" not found (c0000034)
warn:driver:CloseDriver Failed to close driver
warn:driver:CloseDriver Failed to close driver
warn:driver:CloseDriver Failed to close driver
warn:driver:CloseDriver Failed to close driver
warn:driver:CloseDriver Failed to close driver
warn:driver:CloseDriver Failed to close driver
warn:driver:CloseDriver Failed to close driver
warn:driver:CloseDriver Failed to close driver
warn:rpc:RPCRT4_default_receive_fragment Short read of header, -1 bytes
warn:rpc:RPCRT4_io_thread receive failed with error 6be
The error appears at "warn:gdi:GDI_GetObjPtr Invalid handle (nil)"
Error itself:
(Microsoft Visual C++ Runtime Library)
Program: ...t\drive_c\.. blah ..\Torchlight.exe
This application has requested the Runtime to terminate it in a unusual way.
Please contact ...
Does anyone got this error too? Any ideas to get around this?
Running Linux Mint 9 - No Go
by Tuishimi on Monday May 31st 2010, 12:04
Linux-x86_64 version
GeForce GTX 470
Driver 195.26.15
Wine 1.2 from linux mint repository
Installed Wine, tried all the winetricks but they don't seem to work, I get all sorts of errors. Ex.
mitch@ZuGzUg ~/Downloads $ sh winetricks vcrun2008 directx9
wine: Call from 0x7bc4b590 to unimplemented function rpcrt4.dll.I_RpcExceptionFilter, aborting
wine: Unimplemented function rpcrt4.dll.I_RpcExceptionFilter called at address 0x7bc4b590 (thread 0013), starting debugger...
err:module:attach_process_dlls "rpcrt4.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for L"C:\\windows\\system32\\winedbg.exe" failed, status c0000005
err:process:__wine_kernel_init boot event wait timed out
err:process:__wine_kernel_init boot event wait timed out
err:process:__wine_kernel_init boot event wait timed out
err:process:__wine_kernel_init boot event wait timed out
drive_c already named harddiskvolume0
Using native,builtin override for following DLLs: msvcr90
Executing early_wine regedit c:\winetrickstmp\override-dll.reg
...
This seems wonky. I am thinking about completely uninstalling wine and getting the sources and building it from scratch. :(
When I start torchlight, ogre.log does not indicate any problems. It just stops recording after...
09:50:57: *-*-* Version 1.6.4 (Shoggoth)
09:50:57: Path for saving is ... C:/users/mitch/Application Data/Runic Games/Torchlight/SAVE
09:50:57: Setting YRatio Init - 0.78125
09:51:01: CreateViewports AspectRatio message - 800 x 600
09:51:01: CreateViewports AspectRatio message AR - 1.33333
09:51:01: GAMEUI AspectRatio message - 800 x 600
09:51:01: GAMEUI AspectRatio message AR - 1.33333
I noticed someone mentioned using the 32 bit versions of the nvidia drivers - or having the libraries available anyway - but I cannot find them via LinuxMint repositories. Any tips would be welcomed.
Not working properly....
by William on Saturday March 20th 2010, 17:04
I followed the walkthrough for installing Torchlight, however, when I try to run the game after installation, it doesn't launch. Instead, I get this error.
Had to disable vertex shader in winecfg. Lowered all graphics settings to minimum. I've tried running from 800x600 to 1280x1024.
Had to set mmdevapi = none in winecfg to make the sound work.
SAFEMODE=1 does not work at all.
wine-1.1.38 on Fedora 12 i5 intel CPU with onboard intel graphics.
kernel 2.6.32.9
We need a regression test
by Maciej Warnecki on Tuesday February 23rd 2010, 8:18
Please, visit the fire bug's bugzilla site and make a regression test - I'd very much like to do it myself, but it's nearly impossible - I run Arch 64-bit, and as such it has no 32-bit libraries I could depend on for building wine from git. I'd need to create a separate fake 32-bit installation in my /opt, but since it's on a different partition, it's impossible - symlinking is not possible. Theoretically, it could be possible to fix that, and i'll try - but it would be 20x times easier for somebody not running Arch, and in particular 32-bit distro.
Please visit the fire bug's page to get more information.
Fire bug / crash on exit
by MrMarcus on Saturday February 20th 2010, 14:46
I've tested the 1.1.31 and 1.1.37 version of wine.
I can confirm that the fire bug is there in both versions.
The crashes while changing the settings or exitting the game also occurs in 1.1.37 but not in 1.1.31.
Game crashes accessing inventory or changing zone?
by ghedamat on Sunday February 14th 2010, 16:44
I don't know if this could be a new bug...
I was playing gme perfectly util last week, than i've updated to wine 1.1.38 and now the game is crashing almost randomly when i've to change zone ( portal, stairs etc.) or when i'm trying to wear a object i've in my inventory...
:( too bad, i was enjoying this game a lot
p.s. i'm playing steam game version...
anybody out there with the same issue?
p.p.s thx a lot for your help guys! i've solved a lot of problems looking at older posts ( i.e. sound! )
32-bit libraries for NVIDIA drivers
by Maciej Warnecki on Saturday February 13th 2010, 7:51
After becoming hopeless with no chance to running the game, I finally found a solution for the crashes which occured right after running the game - for those who aren't able to run the game even with the above advice (winetricks packages, safemode, etc.), make sure you have 32-bit libraries of your graphics drivers if you use 64-bit distro. On my 64-bit Arch, after installing package named "lib32-nvidia-utils" the game works like a charm, even in Fullscreen mode. There is no sound, but that's a completely different story.
settings.txt
by Wintershade on Monday February 1st 2010, 13:12
Okay, nevermind the safemode.bat/safemode.zip I asked for before... I got the game running (wine 1.1.35, runs out-of-the-box), but I have a problem with the fire particles (just waaay too much flames around). However, I'm running the game published by Runic Games, and my settings.txt is not really in plaintext... what gives?
issue trying to play
by kurt on Tuesday January 12th 2010, 23:38
i saw i need to download safemode.zip file that was provided here but file is unavalible and i got an error trying to start the game and while clicking on settings. if anyone could help me out that would be great thanks.
No sound in Torchlight
by Jarno Kuusela on Monday January 11th 2010, 10:11
There is no sound in Torchlight.
Anyone else having some problem? Game downloaded and installed fine from STEAM. Expect I needed to turn shadow quality off because it caused some graffical errors. Too big fires don't botter me so much as sound at all.
Im NOT using pulseaudio.
Big Fire Fix
by Seamus Riordan on Sunday January 10th 2010, 17:44
The descriptions for particle effects appear to be stored as individual files in Pak.zip in the main Torchlight directory with the executable. If you delete the appropriate files out of the archive it disables the effect and the game doesn't seem to mind.
To get the town fire, mine torches, and a few others that I've encountered I've deleted:
RE: Big Fire Fix by Zachary Mertens on
Monday January 11th 2010, 9:49
RE: Big Fire Fix by Jose Argao on
Sunday January 24th 2010, 7:27
Fix for too-huge fire effects
by Corey O'Connor on Friday January 8th 2010, 22:45
Instead of
PARTICLE FALL OFF : 150.000000
use
PARTICLE FALL OFF : 1500.000000
in your settings file. For the steam version I changed local_settings.txt.
This makes the particles die off faster. Which, for the fire effects at least, appears to work around the issue.
Does this imply a bug in the implementation of timers?
Audio temp solution
by Secret Online Gamer on Tuesday January 5th 2010, 4:50
wine: 1.0.1
os: Ubuntu Karmic Koala
game files: steam purchase
Go terminal and cat /dev/urandom >> /dev/dsp
It will state if the soundcard is occupied. If soundcard is not occupied, it will give off static. Close terminal window if there is static & start Torchlight. Otherwise type killall pulseaudio and start up Torchlight. Sound should work now. However you probably have to do it for every reboot.
Full Version Working
by Andrew on Monday January 4th 2010, 11:05
Downloaded the demo through steam (had to run a special command to do so, though). Demo played through with stuttering audio, as had been mentioned a couple weeks ago.
I booted into my Win XP partition, purchased the full version through Steam, downloaded, and played. No problems there, of course. When I booted back into linux, Steam saw that I had purchased the full version, took a few moments to update the ~/.wine/drive_c install of torchlight to the full version, and played just fine. No audio stuttering; actually, it plays identically to the experience on Win XP.
I always load Steam and enter the game through Steam; unsure if that step is relevant.
Running:
Ubuntu 9.10 64 bit
Wine 1.1.35
nvidia 260gx card, though unsure if it's the 190.53 driver or the previous version.
Realtek ALC888 onboard audio
Can only play demo with Steam, even with full version installed
by Colin Wetherbee on Sunday January 3rd 2010, 22:46
I downloaded the Torchlight demo through Steam yesterday, played through it, and bought the full version of Torchlight today.
I can't start Torchlight through Steam (it crashes; adding -SAFEMODE or SAFEMODE=1 to the launch options doesn't help, and safemode.zip isn't at runicgames.com anymore), so I've been running it at the command line ("wine Torchlight.exe -SAFEMODE"). However, this always starts the demo instead of the full version.
I deleted Torchlight and reinstalled it, and then I deleted Torchlight *and* Steam and reinstalled them both, to no avail.
I'm not sure whether this is a Wine problem (e.g. maybe the full version would start *if* I could get it to run in Steam?) or a Valve/Steam problem (e.g. maybe they keep sending me the demo, even though in "My games" it doesn't say "demo" anymore?). I'd appreciate some help debugging this, though.
RE: Platinum by Fletch Hasues on
Saturday January 23rd 2010, 13:14
Messed up graphics on OpenGL.
by Skitzman69 on Friday December 18th 2009, 13:11
The game runs with default settings.txt but I have the large fire bug. None of the suggestions seems to work to fix that.
I tried to run using OpenGL but the graphics are messed up, looks like a texture problem.
fglrxinfo
display: :0.0 screen: 0
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: ATI Radeon HD 4870
OpenGL version string: 3.2.9232
wine --version
wine-1.1.34
uname -srvmo
Linux 2.6.28-17-generic #58-Ubuntu SMP Tue Dec 1 21:27:25 UTC 2009 x86_64 GNU/Linux
It also randomly crashes if run in non-opengl mode.
safemode.zip no longer available
by Stefan on Friday December 4th 2009, 20:33
The above link to the safemode.zip on runicgames.com isn't working anymore. Is there another mirror for that file or can someone post what exactly was in that safemode.zip-archive?
Game from Gamersgate.com not working
by Lauri Niskanen on Monday November 30th 2009, 2:42
I downloaded the game first from the official website. It just crashed on start. Then I saw the note on this page and downloaded the game from Gamersgate.com. It also just crashes.
Fire effects
by Harrison Hollingsworth on Saturday November 28th 2009, 19:04
How I fixed the fire effects was editing drive_c/users/runic games/torchlight/settings.txt.
Change 'MAX_PARTICLES' from 5000 to 500
Hope this helps anyone else with this problem
RE: Fire effects by Harrison Hollingsworth on
Saturday November 28th 2009, 19:43
RE: Fire effects by Mike Matis on
Monday November 30th 2009, 7:37
RE: Fire effects by Fletch Hasues on
Saturday January 23rd 2010, 13:48
RE: Fire effects by Fletch Hasues on
Saturday January 23rd 2010, 17:05
Big fires won't go away.
by Dennis Hedegaard on Tuesday November 24th 2009, 0:53
Hey there, I'm running gentoo with wine 1.1.33, I've set OPENGL to 1 in settings and cp'ed Plugins.cfg to plugins_opengl.cfg, commented d3d out in there and uncommented the opengl renderer (in both files). I am sure I am running opengl, yet I still see the big fire animations everywhere, anyone got the same problem ?
Got my copy off of steam, and running in virtual desktop,with 1024x768.
Additional info to my test
by Daniel Tlach on Sunday November 22nd 2009, 3:31
My test was done on Steam version. Game itself works well (the problems with sound can be solved with the little hint I wrote to the Test comment). Yesterday I tried TorchED but even with Mono and .NET installed, I wasn't able to make it even start.
Fires by Rodney Moss on
Friday November 20th 2009, 10:35
Worked with minor changes to instructions.
by Tesseracter on Sunday November 15th 2009, 1:22
heres the commands i used to get everything working.
rm -rf .wine-torchlight/ #messed up, so deleted the directory
wget www.kegel.com/wine/winetricks #grab winetricks if youre missing it
env WINEPREFIX="/home/tesseracter/.wine-torchlight" ./winetricks vcrun2008 directx9 dotnet11 dotnet20 #probably overkill, but it got rid of a few errors
env WINEPREFIX="/home/tesseracter/.wine-torchlight" winecfg #set graphics to virtual desktop, 1280x1024.
env WINEPREFIX="/home/tesseracter/.wine-torchlight" wine /media/cdrom/Torchlight_Setup.exe #uncheck run torchlight at the end of the install, one last thing to do.
cd .wine-torchlight/drive_c/Program\ Files/Runic\ Games/Torchlight/ #jump to installation directory
wget www.runicgames.com/uploads/safemode.zip #pull the file
unzip safemode.zip
env WINEPREFIX="/home/tesseracter/.wine-torchlight" wine cmd -c safemode.bat #this moves the settings.txt file to C:\users\tesseracter\Application Data\Runic Games\Torchlight\settings.txt, you can probably do that yourself if you like
env WINEPREFIX="/home/tesseracter/.wine-torchlight" wine Torchlight.exe #this should run the game, or create a desktop shortcut with this command, or create a script somewhere with this in it.
i haven't gotten fullscreen mode to work yet, and i run the game at max settings at 1620x1024 by changing the settings, the game will fail to change resolutions, but run the game again and it will start at the new resolution.
RE: version 1.12 by Scot McPherson on
Monday November 9th 2009, 11:39
RE: version 1.12 by Nephyrin Zey on
Monday November 9th 2009, 16:32
RE: version 1.12 by Nephyrin Zey on
Monday November 9th 2009, 16:35
RE: version 1.12 by Scot McPherson on
Monday November 9th 2009, 16:53
RE: version 1.12 by Nephyrin Zey on
Tuesday November 10th 2009, 3:37
RE: version 1.12 by nobodysbusiness on
Sunday November 15th 2009, 21:12
GamersGate install works
by rakete on Saturday November 7th 2009, 17:53
Just bought and installed the game from www.gamersgate.com and had almost no problems. All I had to do was enable 'Emulate a Virtual Desktop' in winecfg to make the game run fullscreen.
5. Run the game, tweak the settings, but bear in mind full screen seems to cause the game to crash. The game works perfectly in windowed mode.
Optional: Navigate to /home//.wine/dosdevices/c:/users//Application Data/runic games/torchlight/settings.txt and change the line that says VSYNCH :0 to VSYNCH :1 to turn on V-Sync, which otherwise cannot be done through the menus.
Bad EXE format
by Andreas on Saturday October 31st 2009, 13:10
installation with wine 1.1.29 on Fedora 11 works fine but I can't start the game... here's my console output:
$ wine Torchlight.exe
err:module:map_image Could not map section YMY, file probably truncated
err:module:map_image Could not map section YMY, file probably truncated
wine: could not load L"C:\\Programme\\Runic Games\\Torchlight\\Torchlight.exe": Fehlerhaftes EXE-Format f�r
maybe I'll try compiling wine 1.1.32 myself to see if it works there
If you purchased it at somewhere else, it would be useful for wine users to know, so we could purchase only one copy from the source that we knew had a good chance of working.