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Gratuitous Space Battles 1.24



Category: Main > Games > Strategy Games > Gratuitous Space Battles > 1.24


NameGratuitous Space Battles
Version1.24
License Retail
URLhttp://www.positech.co.uk/grat...
Votes  
RatingGold
Wine Version1.1.34
Free Download free demo available
Maintainers of this version:
Description
Latest version.  Demo version work as well.
Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results (selected in 'Test Results' table below)

What works
everything.  tested singleplayer and online challenges.  free demo works as well.


What does not


What was not tested
nothing


Additional Comments


Test Results
DistributionTest dateWine versionInstalls?Runs?RatingSubmitter
ShowUbuntu 9.10 "Karmic" (+ variants like Kubuntu)Dec 29 20091.1.35 Yes Yes Silver Bob Igo 
ShowGentoo Linux AMD64Dec 09 20091.1.34 Yes Yes Gold Bas Koopmans 
ShowGentoo Linux AMD64Nov 17 20091.1.33 Yes Yes Garbage Bas Koopmans 
CurrentUbuntu 9.04 "Jaunty" x86_64 (+ variants like Kubuntu)Nov 16 20091.0.1 Yes Yes Platinum an anonymous user 


Known bugs
Bug # Description Status Resolution Other apps affected

 
GSB works, no pixel shaders

Some testing has revealed that GSB functions fine if the "Allow pixel shader (if supported by hardware)" checkbox in the wine configuration tool is disabled.

Apparently enabling pixel shaders on capable hardware (NVIDIA or ATI cards with fairly recent drivers) does something the game doesn't like.


 

The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

Posted this over on version 1.25
by Steve on Tuesday January 5th 2010, 9:27
But all the action seems to be over here :-)

When I try to run the demo, I get the following error plus backtrace.

"Failed to initialise 3D Engine .../src/Game.cpp 279"

Backtrace:
=>0 0x0040583b in gsb (+0x583b) (0x0032f4c8)
1 0x004040b5 in gsb (+0x40b5) (0x0032fde0)
2 0x0040612b in gsb (+0x612b) (0x0032fe10)
3 0x004d06b4 in gsb (+0xd06b4) (0x0032fea8)
4 0x7b877cb4 in kernel32 (+0x57cb4) (0x0032fee8)
5 0x7bc6ed14 call_thread_func+0xc() in ntdll (0x0032fef8)
6 0x7bc6eee0 call_thread_entry_point+0x70() in ntdll (0x0032ffc8)
7 0x7bc4adea in ntdll (+0x3adea) (0x0032ffe8)
8 0xf7631edd wine_call_on_stack+0x1d() in libwine.so.1 (0x00000000)

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ship editor
by Bob Igo on Tuesday December 29th 2009, 14:09
Even with pixel shaders disabled, the ship editor turns the screen black, and the only recovery is to kill the game. For now, you need to stick with the tutorial ships if you want to play.

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