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New prefix, only Steam installed and it will not run
by Jonathan on Sunday December 27th 2009, 15:03
I am running wine32 in 64bit multilib environment. Other games do work in steam, IE: HL2. I use Nvidia drives, 195.30 with 32bit compat. install.
these are the errors i see when i attempt to start SSHD:
err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not registered
err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0x1
fixme:shdocvw:ViewObject_SetAdvise (0x1f4bf8)->(1 00000002 0x2019bd0)
fixme:shdocvw:PersistStreamInit_InitNew (0x1f4bf8)
fixme:shdocvw:WebBrowser_put_RegisterAsBrowser (0x1f4bf8)->(ffffffff)
fixme:shdocvw:WebBrowser_put_RegisterAsDropTarget (0x1f4bf8)->(ffffffff)
err:alsa:ALSA_CheckSetVolume Could not find 'PCM Playback Volume' element
err:alsa:ALSA_CheckSetVolume Could not find 'PCM Playback Volume' element
fixme:reg:GetNativeSystemInfo (0x33fcc4) using GetSystemInfo()
fixme:shdocvw:OleInPlaceObject_InPlaceDeactivate (0x1f4bf8)
fixme:shdocvw:OleInPlaceObject_UIDeactivate (0x1f4bf8)
fixme:shdocvw:OleObject_Close (0x1f4bf8)->(1)
Before i post a bug, did any of you get these same errors and fix them by installing something? I know that when the game tries to run for the first time it tries to run a MS VC Redist and DirectX Redist MSI, which also appear to fail because they will want to reinstall if i check the game integrity.
Sound and me
by Bas Koopmans on Wednesday December 9th 2009, 7:39
I do not know how people have sound issues with this game. It works flawlessly here. I can even use the ingame voice system without issues.
I installed SSHD in a clean wineprefix (running a single steam instance in multiple prefixes). Before I installed the game I ran winecfg and setup the virtual desktop, set the sound API to ALSA and closed winecfg.
Then I ran Steam in the same wineprefix and installed SSHD. Sounds and music work and I can hear others when they speak to me over voice. They can hear me too.
RE: Sound and me by Felix Zielcke on
Wednesday December 9th 2009, 10:04
Game world turning cyan
by Bas Koopmans on Wednesday December 9th 2009, 7:33
I have seen that turning on AA can cause the game to render some camera angles as completely one colour. In my case this is cyan, but turning on Noir or grayscale colours makes it gray.
Simply turn off Antialiasing ingame to fix this. You can still enable AA in your graphics drivers and it will work, though I leave them completely disabled.
Works
by noCLUE on Sunday December 6th 2009, 13:18
Working here
HD : First encounter
but FPS drops down suddenly at random locations in the game but no crash
Sound is still a problem with wine as it stops randomly, but i guess it must have to do with "No love for Pulseaudio" had the same thing in assassin's creed.