I'm using SuSE Linux 8.2 and the wine version 20030115. I just installed the game and it worked.
The desktop is set "unmanaged" in the config file. I had to cancel the intro through pressing ESC. If I Try to load a saved game the graphics don't work all right. If you load it again, it works.
Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results (selected in 'Test Results' table below)
What works
Everything
What does not
The sprint key
What was not tested
-
Additional Comments
The sprint key is not working (really needed in second level).
The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.
No sprint key
by Marian Zsemlye on Tuesday May 17th 2011, 13:50
In the second level is need for sprint. But I can't find this key on keyboard. In the game, that should be the "/" key, but it is not working. I have a notebook but the normal keyboard is working either.
Tomb Raider 3 and wine 1.3.4 developer for slackwarex86_64 with multilibs
by adam on Tuesday October 5th 2010, 23:19
On wine slackware 64 version of 1.3.4 developer build, I installed tomb raider 3, it ran perfectly until I received an error during game play: here's the output from shell:
bash-4.1$ wine .wine/drive_c/Program\ Files\ \(x86\)/Core\ Design/Tomb\ Raider\ III/tomb3.exe
err:int:__wine_emulate_instruction mov cr4,eax at 0x0048eaa1
err:int:__wine_emulate_instruction mov cr4,eax at 0x0048eab2
fixme:win:EnumDisplayDevicesW ((null),0,0x33f704,0x00000000), stub!
fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats
err:d3d:swapchain_setup_fullscreen_window Changing the window style for window 0x1005c, but another style (94000000, 00040000) is already stored.
fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats
err:int:__wine_emulate_instruction mov cr4,eax at 0x00497181
err:int:__wine_emulate_instruction mov cr4,eax at 0x00497192
fixme:win:EnumDisplayDevicesW ((null),0,0x33f790,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 16
fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats
err:ddraw:IDirect3DDeviceImpl_7_SetRenderState Unhandled texture mag 0 !
err:ddraw:IDirect3DDeviceImpl_7_SetRenderState Unhandled texture min 0 !
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x2f94770,0x2eb56b8): stub
fixme:ddraw:IDirect3DDeviceImpl_7_Release Material handle 0x1 (0x15b638) not unset properly.
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 16
err:d3d:swapchain_setup_fullscreen_window Changing the window style for window 0x1005c, but another style (94080000, 00040000) is already stored.
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 16
err:d3d:swapchain_setup_fullscreen_window Changing the window style for window 0x1005c, but another style (94080000, 00040000) is already stored.
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 16
err:d3d:swapchain_setup_fullscreen_window Changing the window style for window 0x1005c, but another style (94080000, 00040000) is already stored.
fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats
X 0, Y 0, Z 0, Xs 3, Ys 3
Ouside room table = 3 bytes, max_slots = 1
fixme:ddraw:IDirect3DDeviceImpl_7_Release Material handle 0x1 (0x156a40) not unset properly.
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 16
err:d3d:swapchain_setup_fullscreen_window Changing the window style for window 0x1005c, but another style (94080000, 00040000) is already stored.
fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats
fixme:ddraw:IDirect3DDeviceImpl_7_Release Material handle 0x1 (0x15a348) not unset properly.
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 16
err:d3d:swapchain_setup_fullscreen_window Changing the window style for window 0x1005c, but another style (94080000, 00040000) is already stored.
fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats
fixme:ddraw:IDirect3DDeviceImpl_7_Release Material handle 0x1 (0x2c045f0) not unset properly.
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 16
err:d3d:swapchain_setup_fullscreen_window Changing the window style for window 0x1005c, but another style (94080000, 00040000) is already stored.
fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats
X 35840, Y 0, Z 46080, Xs 11, Ys 14
Ouside room table = 694 bytes, max_slots = 10
ve_c/Program Files (x86)/Core Design/Tomb Raider III/tomb3.exe: ../../../wine-1.3.4/dlls/msadp32.acm/msadp32.c:247: cvtSSms16K: Assertion `*src