The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results (selected in 'Test Results' table below)
terrain editor (create, import raw, sculpt, paint, trees, plants),
player (graphics, input, sound),
Build the sample project (island) and run it from the file manager,
dialogs. I found a trick in Gnome to draw the content of the dialog, which is to right click the window > maximize > right click > restore.
What does not
"Build & Run" button,
Build outside of the .wine prefix folder,
Build in a folder where there's already a build (doesn't ask to overwrite),
Sometimes crashes when trying to close.
What was not tested
The windows and dialogs are not drawn until it's resized/maximized once. Except for that and some crashes (save often your project!), it seems totally usable to create a game.
It's also needed to disable or modify the mouse modifier in Gnome if you want to be able to navigate in the editor.